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been doing missions as far as i can finished a few 4 star at lvl10
one v.s a mech who can one hit you.... anothers skill who can 3k damage you when ur 1k-2k hp, O-o fun fun fun beat the mech after many tries, the v.s security missions lol
its sounding like some are finding normal to be actually easy mode
and hard mode to be more normal mode, kinda speaks that way with normal more of a story based, so more casual or something it says
if they cant touch you, they cant kill you
had to do this in loz skyward swords final boss, parasite eve third birthday final boss high diffs
and in other games, dodging is usually the best tactic, berserk em when you feel its safe and dodge away if u feel unsafe
either way it kind of makes hard mode not even challenging since the only dangerous things are once you already have access to all the broken stuff... got to love hard modes that are only hard when you intentionally handicap yourself X_x
This is so weird.. I really hope its a bug, maybe it supposed to trigger on new plus game because whats the point of doing missions if the true hard mode kicks in later like that.
this is THE weirdest implementation of a hard mode i've ever seen if this is intended
its sad... all the new combat changes would have made OG hard mode a lot easier even with the OG stats
I agree the new changes made the game a bit easier are more than enough as a "nerf".