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More specifically there's at least 3 separate "meters" for it
1: Killing enemies with the stance's normal attack
2: Killing enemies with command materia during the stance
3: Blocking damage while in the stance
Each one only raises it so much, there's something more to it though as mine is still stuck on 90% and I'm missing 2 abilities from it but I have no idea what it is I'm actually missing
All I've seen about that is it just randomly happens at some point. No info on what triggers it to happen as of now.
I don't think the level of the monsters matters, you MIGHT get more if they're a higher level but lower level ones never actually stop giving you progress if you haven't hit the ceiling of what you trying to raise unless you hit the per battle cap. Which is only so much per requirement but there is also a hard cap in general per fight as well.
No 10%, no damage break and no barrier break.
Really starting to dislike the game. Missions are impossible or extremely tedious due to damage cap and I got screwed a couple of times on getting new scenes due to Zack getting stuck in the stance while enemies in their last breath killed me.
The DMW randomness is also a great pain. Makes some missions extremely hard if the game decides you don't need a limit break or buff for minutes on end.
The display gets stuck at 95%, that's correct. But that's the point where you have to attack specific enemies (best case is during a specific mission).
At some point, you'll get from 95% to 100% and the last Buster Sword ability unlocked:
https://steamcommunity.com/sharedfiles/filedetails/?id=2912255506
https://steamcommunity.com/sharedfiles/filedetails/?id=2912270088
https://steamcommunity.com/sharedfiles/filedetails/?id=2912270117
More input:
https://steamcommunity.com/app/1608070/discussions/0/3722820527906462443/
I've exactly followed these instructions to unlock the 100%.