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well really you're making performance on all sides less efficient but by disabling dx12 of course you're going to gain performance if your hardware isn't fully tier 2 (dx12u) compliant or your CPU isn't fast enough to handle the draw calls or your memory has too high latency or storage is a bottleneck...so yeah better performance worse visuals.
So instead just run it and DirectX 12 and turn some visuals down and it will run better and look better than dx11 unless your CPU is really old and I mean like pre haswell which would be roughly 7 years old (guessing) so that's i7 5xxx series and they are on 12 lol.
Would both be funny and incredibly on-brand for SE to list DX12 as a requirement on the store page, but then the game doesn't even need it...