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TLDR; I'm a Strike main and I approve this post, feed your supports
- Have the point system's weights change depending on your *role*. A Striker should get more points for dealing damage, since that's what they're supposed to do, but other roles might get more points from revivals, saving Citizens, giving item support, taking damage / initiating fights - you get the idea.
- Alternatively, keep the system as-is, but have an extra category which changes depending on your *character*. A Kendo doing her job by shielding (and occasionally punishing with rocks / clap) gets punished point-wise, so why not have her get points from preventing damage in addition to the occasional damage / KO?
The answer is none! Because THAT is the no effort solution!
However.
There are a LOT of Strike/Assault players that will just mindlessly mash attacks on a downed opponent even when there's low/no risk of them escaping, because they are greedy and just want to kill things.
In those moments, you should always let your other teammates get the kill, either to recharge shields or to make up for the fact that they cannot secure kills during intense fights. Look after your teammates, and they will look after you. Unless they're greedy idiots.
And people are starting to retire before you KO them so you don't get points.
Just avoid ranked until they rework it.