Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
All of us know that is unbalanced, maybe decrease fire rate would be a nice solution to stop burst of these characters, anyway, just wait 'til developers make some changes
Personally I think reducing shot counts and nerfing the damage a bit would be the way to go for someone like Bakugo, and then nerfing the fire rate and reload for Deku would be a good way to make them a bit more different.
Keeps one as more of a mobile close-to-mid range threat, and the other working as a sniper but with actual penalties and weaknesses.
Saddest part is that according to people who played the beta apparently the ranged attacks used to do that, which is why Bakugo and co weren't complained about so much.
I only play with friends cause we communicate and we stick around.
100% of random players I've matched with. Not 98%, not 99%, but every single random player I've been with has quit after dying.
I could easily revive them, but they're impatient, unskilled, and a child
When my friends aren't on, I refuse to play. It just ain't fun with these idiots.