Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Never watched the anime nor read the manga, but the game in and of itself is pretty fun imo. A few shortcomings and not a "game of the year" title, but not bad either. Gonna stick around on my end.
i can find games on this 24/7 and even hours between 12pm and 4am
big shocker opinion, its a heavily skill based game and if you're bad now its going to be worse in a few weeks when people learn GP combos.
whiff punishes
getting counter hit
trades
knockdown and wakeups
meaties
spacing in neutral
you can combo air normal attack into grounded normal attack combo if they have GP, combos are just different if they have GP or not.
spacing in neutral cannot be taught, that was the last thing I ever started to understand, the idea is you pretend to play at a range someone could attack you from then punish them for approaching.