Conquest of Elysium 5

Conquest of Elysium 5

Disease and the Apocalypse
Is the "some units get disease" an event that triggers once or each turn? If it triggers each turn, then I would prefer not, is there a mod for that? I did not sign in my game to something were it all goes down hill after some turns.
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Showing 1-15 of 20 comments
Nathan Pascal Feb 10, 2022 @ 5:56am 
From what I remember, the disease from the Apocalypse has a chance to trigger each round after the last seal has been broken. Higher magic resist units seem to be able to avoid it easier, but my sample size is not that good.

Voice of El related stuff is nearly always completely out of the hand of the modding tools, there is nothing a mod could do to change how the event works. I mean... well, you COULD create a counter event, to heal every unit everywhere from afflictions every turn, maybe, but that would probably cause more harm than good, balance-wise.

But yeah, once the Apocalypse started, it is all down hill from there. That is... like... the Apocalypse. You may not even have seen the worst of the worst from it, if it just freshly happened.
BladeofSharpness Feb 10, 2022 @ 6:49am 
Thanks, very enlightening ! I thought that all was linked to a cultist opening a portal? Does it means that if I don't play against or with Voice of El, I'll get the riders and the devils coming out of the portal, but not the disease?
Draken Feb 10, 2022 @ 6:57am 
You shouldn't get the riders without Voice of El.
The more seals the Voice of El player breaks, the worse stuff happens. I think they also cause forest fires for example.

Though forest fires can also occure as normal event.
BladeofSharpness Feb 10, 2022 @ 7:22am 
Ok. So it was because I added El that all of this happens. Good to know for the next game.
Nathan Pascal Feb 10, 2022 @ 7:22am 
Cultists only open portals to Inferno and should usually not involve any Riders of the Apocalypse, but if you play on Empire (maybe Monarchy and Dawn, too?), once the Portal is open, the Chief Priest in the Capitolum can break the Seals himself since the 5.12 update, I believe. Not sure how many and how fast he breaks them, but theoretically this might happen according to the patch notes.

I heard rumours about a seperate War in the Heavens event, where Celestials and Infernals duke it out in Elysium regardless of these circumstances, but I never saw that, so it might be a misunderstanding on my part.

Then there is a rare item, which itself is called a Heavenly Seal, which upon activation also breaks a Seal and can further the Apocalypse. But no idea, if the AI would use such an item, or even how you could find it.

All of these circumstances would break the Seal, like an El player does it, including the disease part. I think that covers all of the possibilities.

Edit: But yeah, the very most likely reason is just an Voice of El player/AI.
Last edited by Nathan Pascal; Feb 10, 2022 @ 7:25am
crawlers Feb 10, 2022 @ 7:41am 
I once broke 6 seals as voice of el, then a gate to hell opened via mad cultists and the 7th seal broke on its own through a "heavenly surge of power" event. Naturally things went downhill from there. The angels didn't so much target the demons rolling around but rather they just wandered all over and attacked everything, but in the end both angels and demons got taken down by apocalypse forces who kept spawning in ever-larger quantities.
BladeofSharpness Feb 10, 2022 @ 12:45pm 
Ok, no Voice of El in next game... At least it should give me time to get some serious magical muscles.
I only play maps generated with the editor (100x100), so I guess the era does not matter?
Draken Feb 10, 2022 @ 1:30pm 
No, era doesn't matter for custom maps.
Hebrux Apr 23, 2023 @ 12:34pm 
Is there any sanctuary from the Apocolypse? Like can I hide underground or something?
crawlers Apr 23, 2023 @ 12:37pm 
You can go to another plane such as the sky or agartha, etc.
Draken Apr 23, 2023 @ 12:43pm 
Originally posted by Hebrux:
Is there any sanctuary from the Apocolypse? Like can I hide underground or something?

The demons will usually go for settlements to harvest Sinners. While they will attack enemies on their way, they usually don't really go for citadels or mines.
They also don't really seem to fly, so if you have a foothold in the Sky or Agartha that isn't reachable on foot, you should be safe.
Of course to win you will have to close the gate.

Only citadels in the Sky or Agartha count for keeping you in the game however. Even if you have a citadel in the Elemental Plane of Earth, that will not safe you from losing.

If you are careful and quick you can also sneak in and close the gate. Stealthy armies are good for that, as are fast ones or flying ones that can airdrop next to the gate.

BATTLEMODE is currently playing a monkey game where he managed to close the Demon Gate. Twice.
crawlers Apr 23, 2023 @ 1:01pm 
Originally posted by Draken:
Originally posted by Hebrux:
Is there any sanctuary from the Apocolypse? Like can I hide underground or something?

The demons will usually go for settlements to harvest Sinners. While they will attack enemies on their way, they usually don't really go for citadels or mines.
They also don't really seem to fly, so if you have a foothold in the Sky or Agartha that isn't reachable on foot, you should be safe.
Of course to win you will have to close the gate.

Only citadels in the Sky or Agartha count for keeping you in the game however. Even if you have a citadel in the Elemental Plane of Earth, that will not safe you from losing.

If you are careful and quick you can also sneak in and close the gate. Stealthy armies are good for that, as are fast ones or flying ones that can airdrop next to the gate.

BATTLEMODE is currently playing a monkey game where he managed to close the Demon Gate. Twice.
I think you are confusing an infernal gate with the apocalypse - the latter occurs when the 7 seals break, and there is no way to stop it once it begins. The bottomless pit it forms cannot be closed either, but the main threat imo is the ever-expanding desert that spawns ever more infernal locusts and disease demons and destroys almost all resources even if you defend them with troops.
Draken Apr 23, 2023 @ 1:07pm 
Originally posted by crawlers:
I think you are confusing an infernal gate with the apocalypse - the latter occurs when the 7 seals break, and there is no way to stop it once it begins. The bottomless pit it forms cannot be closed either, but the main threat imo is the ever-expanding desert that spawns ever more infernal locusts and disease demons and destroys almost all resources even if you defend them with troops.

Ah right, I confused those, thank.
Still, the Sky should be somewhat safe. Getting on an island with a port might also work.
crawlers Apr 23, 2023 @ 1:10pm 
Islands are not safe, they will turn into resource-devoid demon-spawning deserts too. Desertification expands in a circle from the bottomless pit, places further away take longer to be desolated but it doesn't require a land connection.
Last edited by crawlers; Apr 23, 2023 @ 1:11pm
Draken Apr 23, 2023 @ 1:16pm 
Originally posted by crawlers:
Islands are not safe, they will turn into resource-devoid demon-spawning deserts too. Desertification expands in a circle from the bottomless pit, places further away take longer to be desolated but it doesn't require a land connection.

Interesting. Thanks for the info. I haven't had that event happening to me. I did remember someone mentioning that they forted up on an island as Voice of El to wait out the demise of their last AI-enemy.
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Date Posted: Feb 10, 2022 @ 3:19am
Posts: 20