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Ok, jokes aside, any particular issue you have with the class?
What they do have access to is a ton of normal troops as well as bonus income. While the Demonologist is still preparing his sacrifices to finally get the overpowered units to win the game, the Senator and Baron are already busy kicking in his door with a whole army of those infantry units with big shields.
Both are very good in the early game and do not scale as well in the late game. But they also have very good chances to have already won or control the majority of the map by the time they late game classes start putting out their good stuff.
Both also get very good access to siege units, and the Senator does get a lot more mercenary wizards than other classes.
They do certainly play a lot different than late game classes.
This guy's right. Nothing like getting to the mid game and seeing that there's a wall of knights and spearmen backed up by Longbows about to kick over your main citadel. I've never considered Baron weak. If you take territory and/or motte+bailey your safe territory you're going to snowball out of control, and all of a sudden that "OP" Demonologist with T3 rituals he's been saving up for looks kind of silly when he can barely afford to buy lesser demons to replace all his losses.
In all seriousness, props to you for keeping an open mind. The vast majority of "change my mind" meme-threads are bait in disguise, where the OP is usually looking to get into flame-wars with those who disagree with them.
Tips for Kobold King:
Try to get up strongholds as soon as possible. Do not buy normal troops unless you absolutely need them. Try to go for iron producing tiles to get the 50 iron for your first stronghold. Trading for iron is also an option.
After you have your first stronghold, make a beeline for the next greater mine and do the same there.
Put a dragon and then later an elder dragon in every stronghold. They boost the recruitment chance for your casters and drakes and they stack.
Save your money for rituals, casters and drakes.
Save up 200 gems to promote a Shaman of each color to a Prophet to get access to dragon spawns. Especially the red and white version.
Don't use gems to learn new rituals. Kobolds only have 2 level 1 rituals and 3 level 2s. Just hiring a few shamans and sorcerers will get you access to all rituals.
Strategic tips:
- Try to outnumber your enemy heavily in each fight. You will need it.
- Don't worry about casaulities among normal kobolds, archers/slingers or warriors. Your
strongholds will provide plenty of replacements.
-Blue Kobold Sorcerers come with the Frost Magic spellbook at level 2, which means blizzards. Few enemies can withstand a couple of Blue Kobold Sorcerers casting those behind a few hundred blue kobold meetshields.
- White Dragon Spawn are very good archers, have magical attacks, fly and are immune to lightning. Perfect for conquering the Sky. Though they do well elsewhere too.
- Pure Dragon Spawn armies led by a Dragon Spawn Chief, or Prophet/King if you can affort it, are great high mobility raiding parties.
baron just sucks
hard