下一站江湖Ⅱ

下一站江湖Ⅱ

About opposite Elements/Attributes
In the element descriptions, it says that if you use skills of the opposite element it will be negative for me, because it will obstruct the user's lifeforce.
I tested using skills with "soft" attributes over a "hard" and also "Yin" inners, but i dont see any change at all. Can someone explain me whats the difference? between using Harmony elements (soft over Soft Neigong) vs using Opposite ? (Soft over Hard/Yin neigong)
< >
Showing 1-15 of 25 comments
Phyrose Apr 23 @ 10:24pm 
Another example : — 相克:阴状态的技能如果使用阳偏向、柔偏向的内功,自身会根据阴属性与柔、阳属性的差距出现气血不畅或者气血贯通。 If i use a "yin" skill over yang or soft Inner, it should be bad for my blood circulation.
你能解释一下吗?
白玉京工作室  [developer] Apr 24 @ 2:55am 
Originally posted by Phyrose:
Another example : — 相克:阴状态的技能如果使用阳偏向、柔偏向的内功,自身会根据阴属性与柔、阳属性的差距出现气血不畅或者气血贯通。 If i use a "yin" skill over yang or soft Inner, it should be bad for my blood circulation.
你能解释一下吗?
简单来说就是可能会出现debuff比如自身掉血等等,本身柔属性很高使用刚属性的武学,技能效果性价比不高
Phyrose Apr 24 @ 6:34am 
Originally posted by 白玉京工作室:
Originally posted by Phyrose:
Another example : — 相克:阴状态的技能如果使用阳偏向、柔偏向的内功,自身会根据阴属性与柔、阳属性的差距出现气血不畅或者气血贯通。 If i use a "yin" skill over yang or soft Inner, it should be bad for my blood circulation.
你能解释一下吗?
简单来说就是可能会出现debuff比如自身掉血等等,本身柔属性很高使用刚属性的武学,技能效果性价比不高
What does it mean not being cost effective? It uses the same amount of Mana , no double cost or anything. And i haven't seen any type of "blood loss" debuff on me when casting. How much SOFT attribute should i have to start seeing debuffs? how big must the difference be?
白玉京工作室  [developer] Apr 24 @ 6:38am 
Originally posted by Phyrose:
Originally posted by 白玉京工作室:
简单来说就是可能会出现debuff比如自身掉血等等,本身柔属性很高使用刚属性的武学,技能效果性价比不高
What does it mean not being cost effective? It uses the same amount of Mana , no double cost or anything. And i haven't seen any type of "blood loss" debuff on me when casting. How much SOFT attribute should i have to start seeing debuffs? how big must the difference be?
This refers to the fact that the same attributes do not cause as much damage.
Phyrose Apr 24 @ 9:04am 
Can I use soft in 1 weapon, and Hard in another?
Phyrose Apr 24 @ 9:10am 
This "opposite element" system is only for Martial arts / Equipped inner in combat right?

Not related to meridian system/ meridian inner fusion skills?
Last edited by Phyrose; Apr 24 @ 9:10am
白玉京工作室  [developer] Apr 25 @ 3:30am 
Originally posted by Phyrose:
Can I use soft in 1 weapon, and Hard in another?
是的,可以的
白玉京工作室  [developer] Apr 25 @ 3:32am 
Originally posted by Phyrose:
This "opposite element" system is only for Martial arts / Equipped inner in combat right?

Not related to meridian system/ meridian inner fusion skills?
是的,只是在战斗中的应用。和经脉无关。
白玉京工作室  [developer] Apr 25 @ 3:34am 
Originally posted by Phyrose:
This "opposite element" system is only for Martial arts / Equipped inner in combat right?

Not related to meridian system/ meridian inner fusion skills?
对应阴、阳、刚、柔、毒属性的武学,自身对应的属性越高,发挥的威力最大(可以造成更高的伤害)
Last edited by 白玉京工作室; Apr 25 @ 3:34am
Phyrose Apr 25 @ 7:58am 
Originally posted by 白玉京工作室:
Originally posted by Phyrose:
This "opposite element" system is only for Martial arts / Equipped inner in combat right?

Not related to meridian system/ meridian inner fusion skills?
对应阴、阳、刚、柔、毒属性的武学,自身对应的属性越高,发挥的威力最大(可以造成更高的伤害)
I get it, so its kinda like a damage buff if high enough. The current amount we accumulated to reach the "element harmony skill" is invisible right? We dont see the current value in combat?
For example Yin:

We have Yin inner , we use Yin skill, the formula for the special skill meter is "Yin - (Yang+Soft) x skill used? How long does this accumulated value lasts until it wears off? If we switch weapon, does it continues to accumulate? If we switch inner element, does the value amount stays? Can we accumulate 1500 in 1 element , switch to another element , accumulate 1200 in another, switch back to 1st element (1500 stored) and keep going up?
Sorry for the long question , i really want to understand the system :steamhappy:
Phyrose Apr 25 @ 8:04am 
Also how to know enemy element? 90 % of the time i see them in "neutral/no attribute" mode
白玉京工作室  [developer] Apr 26 @ 7:57pm 
Originally posted by Phyrose:
Also how to know enemy element? 90 % of the time i see them in "neutral/no attribute" mode
好像只有固定NPC才能看到属性,非红名NPC:steamsad:
白玉京工作室  [developer] Apr 26 @ 7:58pm 
Originally posted by Phyrose:
Originally posted by 白玉京工作室:
对应阴、阳、刚、柔、毒属性的武学,自身对应的属性越高,发挥的威力最大(可以造成更高的伤害)
I get it, so its kinda like a damage buff if high enough. The current amount we accumulated to reach the "element harmony skill" is invisible right? We dont see the current value in combat?
For example Yin:

We have Yin inner , we use Yin skill, the formula for the special skill meter is "Yin - (Yang+Soft) x skill used? How long does this accumulated value lasts until it wears off? If we switch weapon, does it continues to accumulate? If we switch inner element, does the value amount stays? Can we accumulate 1500 in 1 element , switch to another element , accumulate 1200 in another, switch back to 1st element (1500 stored) and keep going up?
Sorry for the long question , i really want to understand the system :steamhappy:
This calculates the character's attributes + skill attributes when attacking. Switching weapons, the character attributes have changed.
白玉京工作室  [developer] Apr 26 @ 7:59pm 
Originally posted by Phyrose:
Originally posted by 白玉京工作室:
对应阴、阳、刚、柔、毒属性的武学,自身对应的属性越高,发挥的威力最大(可以造成更高的伤害)
I get it, so its kinda like a damage buff if high enough. The current amount we accumulated to reach the "element harmony skill" is invisible right? We dont see the current value in combat?
For example Yin:

We have Yin inner , we use Yin skill, the formula for the special skill meter is "Yin - (Yang+Soft) x skill used? How long does this accumulated value lasts until it wears off? If we switch weapon, does it continues to accumulate? If we switch inner element, does the value amount stays? Can we accumulate 1500 in 1 element , switch to another element , accumulate 1200 in another, switch back to 1st element (1500 stored) and keep going up?
Sorry for the long question , i really want to understand the system :steamhappy:
The values of the elements can be seen in the character screen (C), right attribute bar down.
Phyrose Apr 27 @ 1:22am 
Originally posted by 白玉京工作室:
Originally posted by Phyrose:
I get it, so its kinda like a damage buff if high enough. The current amount we accumulated to reach the "element harmony skill" is invisible right? We dont see the current value in combat?
For example Yin:

We have Yin inner , we use Yin skill, the formula for the special skill meter is "Yin - (Yang+Soft) x skill used? How long does this accumulated value lasts until it wears off? If we switch weapon, does it continues to accumulate? If we switch inner element, does the value amount stays? Can we accumulate 1500 in 1 element , switch to another element , accumulate 1200 in another, switch back to 1st element (1500 stored) and keep going up?
Sorry for the long question , i really want to understand the system :steamhappy:
The values of the elements can be seen in the character screen (C), right attribute bar down.
Yes, but i mean the "accumulated amount" to reach the cap x hit and activate the element effects
< >
Showing 1-15 of 25 comments
Per page: 1530 50