Dune: Spice Wars

Dune: Spice Wars

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Karsk Mar 18, 2024 @ 3:03am
Fremen + Smuggler for campaign?
Please tell me they will do it.
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Showing 1-15 of 16 comments
Col. Hathi Mar 18, 2024 @ 1:53pm 
That's what I want too.
Corusame Mar 18, 2024 @ 8:08pm 
I think its totally doable. It just has to be redesigned so the Smugglers and Fremen goals are more aligned with the lore but still involve winning battles and taking territory with something else to replace the mechanics of other factions conquests. It does feel like they're pretty neglected right now with only skirmish and kanly duel being the only options to play them in singleplayer.
Ragnarr Loðbrók Mar 18, 2024 @ 11:08pm 
Originally posted by Karsk:
Please tell me they will do it.
i hope it aswell :D
Kolopaper Mar 18, 2024 @ 11:11pm 
Devs haven't said anything about adding them, they wanted the conquest to be for Great Houses, so i highly doubt it will happen. One can always hope though.
Wenchbane Mar 18, 2024 @ 11:50pm 
There might need to be a rework, might have to be integrated closer to the Spacing Guild, that could tie into Dune pt3, as Messiah expands upon them a bit more and the conspiracy against Paul.

That might lead to a more structured narrative campaign a la Northgard too.
RoaR Mar 21, 2024 @ 6:27am 
Originally posted by Wenchbane:
There might need to be a rework, might have to be integrated closer to the Spacing Guild, that could tie into Dune pt3, as Messiah expands upon them a bit more and the conspiracy against Paul.

That might lead to a more structured narrative campaign a la Northgard too.

Whole Conquest was rushed in the first place, it does need an rework as it does not adapt to changes or fixes that was added later (Example, Corrino can start in a corner with only 2 zones)
Ruanek Mar 21, 2024 @ 9:48am 
It'd be awesome for them to be playable in conquest, I really hope the devs add that at some point.
Machine Spirit Mar 21, 2024 @ 1:45pm 
I think a lot of people would come to a Dune game expecting the Fremen to play a bigger role in the conquest of Arrakis. They feel neglected in this game, they should be a main faction in conquest.
BenShinobi Mar 21, 2024 @ 7:59pm 
Originally posted by RoaR:
Originally posted by Wenchbane:
There might need to be a rework, might have to be integrated closer to the Spacing Guild, that could tie into Dune pt3, as Messiah expands upon them a bit more and the conspiracy against Paul.

That might lead to a more structured narrative campaign a la Northgard too.

Whole Conquest was rushed in the first place, it does need an rework as it does not adapt to changes or fixes that was added later (Example, Corrino can start in a corner with only 2 zones)

Same with Vernius, which is mostly fine but can screw you over if there's an ideal territory in the middle when you need to expand to either side of your base to get the best node pathways. I also started with a mountain next to me so only had one pathway for nodes out of my start.
Karsk Mar 22, 2024 @ 1:36am 
Well time to go to discord then. Unless Shiro is one of those rare developers that actually read the steam forums.
Kōizumi Seishiro Mar 22, 2024 @ 3:49am 
Introducing two factions who have no stake in conquest into what is called "Conquest mode" is strange
Ruanek Mar 22, 2024 @ 8:43am 
Originally posted by Kōizumi Seishiro:
Introducing two factions who have no stake in conquest into what is called "Conquest mode" is strange

The Fremen definitely have a stake in conquest/control of Arrakis. The smugglers are definitely a bit harder to justify but the campaign could be themed around them securing access to be able to keep smuggling spice rather than them trying to directly own the planet.
Soho Mar 22, 2024 @ 9:06am 
Originally posted by Ruanek:
the campaign could be themed around them securing access to be able to keep smuggling spice

Right, something like this

I could see Fremen and Smugglers each getting their own more specific style Conquest mode, tailored to their aims but still an eight-to-ten match sandbox of procedural missions

Fremen have to have something that replaces the 'Fremen Alliance' bar obviously and thus also another alternate win condition... maybe they have to eliminate all the houses not just one house... start them off vs 3-4 houses instead of vs 2 houses... something that makes their Conquest different

Smugglers could have some kind of strategic map mechanic where they get underworld headquarters in area instead of painting it their color... instead of their win condition being "own x number of areas" it is "infiltrate x number of areas with underworld networks" - again, something that makes their Conquest slightly different

It is not entirely far-fetched to have Smugglers and Fremen get their own conquest modes, if there is enough of a fan desire for these... I mean look, we have Heroes of Dune now. People wanted that a lot, for years, we got it
Kōizumi Seishiro Mar 22, 2024 @ 9:14am 
Squeezing every faction into conquest mode might be fun when it comes to Bene Gesserits
Karsk Mar 23, 2024 @ 11:22am 
Originally posted by Soho:
Originally posted by Ruanek:
the campaign could be themed around them securing access to be able to keep smuggling spice

Right, something like this

I could see Fremen and Smugglers each getting their own more specific style Conquest mode, tailored to their aims but still an eight-to-ten match sandbox of procedural missions

Fremen have to have something that replaces the 'Fremen Alliance' bar obviously and thus also another alternate win condition... maybe they have to eliminate all the houses not just one house... start them off vs 3-4 houses instead of vs 2 houses... something that makes their Conquest different

Smugglers could have some kind of strategic map mechanic where they get underworld headquarters in area instead of painting it their color... instead of their win condition being "own x number of areas" it is "infiltrate x number of areas with underworld networks" - again, something that makes their Conquest slightly different

It is not entirely far-fetched to have Smugglers and Fremen get their own conquest modes, if there is enough of a fan desire for these... I mean look, we have Heroes of Dune now. People wanted that a lot, for years, we got it

Do they really even need that change? The fremen could be trying to ally with other sietches. The fremen were not united until Paul came along anyway. So it really would only need a few minor adjustments at most imho.
Last edited by Karsk; Mar 23, 2024 @ 11:23am
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Date Posted: Mar 18, 2024 @ 3:03am
Posts: 16