Dune: Spice Wars

Dune: Spice Wars

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Lord Bubba Dec 13, 2024 @ 5:45pm
Fremen and the Atreides
Now that we have the Fremen as a Conquest faction, can they ally with the Atreides? They're fighting at a disadvantage: they can't move troops as quickly as the other factions. An alliance with access to ornithopters would be a big help.
Last edited by Lord Bubba; Dec 14, 2024 @ 1:30pm
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Showing 1-5 of 5 comments
dtt.scanner Dec 14, 2024 @ 11:09am 
I don't believe different factions, even if allies, can use each other's mode of transportation. The Fremen are hobbled on many maps that are too rocky for sandworms, but if it is a map that favors sandworms, then the Fremen can move nearly as fast as the ornithopters. Without the help of the sandworms, you can count on a long scenario for the Fremen. Basically you just have to plan for a scenario that includes the slow march and heavy defenses, so you have time to move your troops where needed.

The campaign deliberately pits the Fremen against the Atreides. Unlike the books, if you are the Fremen faction, you don't want someone else becoming the ruler of Arakkis. There is no prophetic Mahdi. You are an enemy to every other faction, except to further your own goal of ruling Arakkis, or for your own convenience. Conversely, the Atreides can befriend the Sietches as part of their campaign, as it keeps some of those elements from the books.

For what it's worth, the Fremen CAN befriend the Spacing Guild and start building fast ships that can fortify militia much more quickly, once that is unlocked. It is possible to gain that ability after the 3rd scenario, if you take that mission as the 3rd scenario.
Last edited by dtt.scanner; Dec 14, 2024 @ 11:11am
Lord Bubba Dec 15, 2024 @ 8:38pm 
Makes sense, I suppose. Keep your empire small if all you have to rely on is leather express. Still, it would be nice if the Fremen could ally with the Atreides. If at the very least it would be one less adversary to deal with!
dtt.scanner Dec 16, 2024 @ 9:32pm 
You only need 2 out of the 4 conditions for completing the campaign, so technically you don't have to eliminate the Atreides if you don't want to. You can defeat the Vernius, unite the Fremen (which I have nearly done after 5 scenarios), or gain enough wins on the campaign map (I can't remember offhand if it is 8 or 10), and leave the Atreides more or less on their own... although they do own much of the map, and will have to be outmaneuvered even if you don't take out their main bases.
Lord Bubba Dec 17, 2024 @ 5:20am 
"For what it's worth, the Fremen CAN befriend the Spacing Guild and start building fast ships that can fortify militia much more quickly, once that is unlocked. It is possible to gain that ability after the 3rd scenario, if you take that mission as the 3rd scenario."

I'm at all not familiar with that strategy. How do you befriend the Spacing Guild? Are they also a faction in the game? If so, I haven't seen them.
Last edited by Lord Bubba; Dec 17, 2024 @ 5:21am
StormRangerX Dec 17, 2024 @ 1:14pm 
After a few missions, one of the mission rewards will be to defeat renegade bases on a large map. This unlocks ships and frigates for conquest, which otherwise can't be built. It's not any different from conquest for the other factions.
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