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If the AI plays well enough that you feel a need to cheese it, then it was up to you to learn how to play better.
SP is fun-- I've never bothered with MP in this game.
I'm afraid I'm not one of those who would encourage OP to give it another go. The game has promise, gave me some hours of fun, but I also only play offline. The ai can be fine at certain objectives, apart from combat, but ultimately this game is quite shallow and boring when it gets past the mid game. Win conditions just don't feel fun to achieve and it slows right down. I keep hoping the devs come back to do some kind of overhaul that injects life into it again.
Maybe i sound arrogant if i could tell that this was the case after only 2 hours played ... but i've played A LOT of Warhammer to know where it was going. These types of games ALWAYS have trouble making good AI opponents. I mean let's be real, what RTS game has actual smart AI? I thought CoH3 was gonna change that, but that's just a copy paste aswell. Hell, i love Xcom, but even there the enemies are predictable.
Gaming really isn't going "forward" if you can understand what i mean by that. At least, not fast enough. All we get now are clones of clones.
At least this game does something different but just suffers what every other RTS suffers from: Bad AI.
A good AI would just back off, get more troops, then only commit when it appropriate.
You'd think with all the machine learning out there AI in games would be better at some tactics like this.
I was really impressed when OpenAI had the Dota bots beat the pro players, seems like that could have really taken off.