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If you want to hurt spicenomy just destroy the refinery building.
But for the worms make it an auto redeploy pls, im not the clicking bot of the game.
If you have a big enough force to take out a harvester then you probably have big enough force to destroy a refinery building instead.
Fair enough if it was just having to re-deploy after escaping a sandworm. But having to recall every time it fills up and the deploy again is just plain rubbish and boring.
uh....set it to auto-recall?
Even if you do auto recall it doesn't auto-redeploy
Also auto recall doesn't even work half the time.
In my experience if you assign an ornithopter it works 99%, without it it fails sometimes.
Uh... not my point. That's supposed to 'work' when you get worm sign. I'm talking about all the time. Just like, I don't know, the original games. There's enough to do without having to faff with the stupid harvester that should know its job.