Dune: Spice Wars

Dune: Spice Wars

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Oppression
I find myself never using oppression because i find the benefits don't outweigh the negative impact. It is too unstable. What are your thoughts?
Last edited by ⎝Wyrd Deofol⎠; Oct 6, 2023 @ 4:25am
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Showing 1-12 of 12 comments
Katitoff Oct 6, 2023 @ 5:17am 
I don't agree.
As long as you don't oppress everything all at once constantly and don't oppress water focused villages, its perfectly viable and depending on village traits, with office of order building its a steady stream of other resources as well at temporary production halt cost.
Final Cipher Oct 6, 2023 @ 5:29am 
It comes down to how much you can turn the side effect into an extra benefit. Villages that grant Solari for killing hostiles will work in your own territory, as will a Scavenger Teams op for an even bigger kickback that might be extremely cheap if you're using Pieter as a leader and have a brainwashed agent to burn. In Conquest there's a perk that will make it so you get free units instead of rebels, which turns oppression into an easy way to print tons of trash to throw at an enemy, which again synergizes well with Scavenger Teams but also Sleeper Agents.
Originally posted by Katitoff:
I don't agree.
As long as you don't oppress everything all at once constantly and don't oppress water focused villages, its perfectly viable and depending on village traits, with office of order building its a steady stream of other resources as well at temporary production halt cost.

I| tend to focus on manpower and fill my settlements up to the brink with Militia, I get enough resources that way. Instead of the fluctuating sort.
Last edited by ⎝Wyrd Deofol⎠; Oct 6, 2023 @ 5:32am
Kolopaper Oct 6, 2023 @ 5:40am 
Combine the opression building with the councilor that gives you gold on killing rebels. Villages with spice run most of the time on stereoids giving you a lot of output, and when it stalls it's only for a small time because the militia will kill the rebels fast, and you even gain plenty of gold due to the councilor so the small windows time where the village doesnt work, basically doesn't matter. To my eyes, it's a win-win situation.

Other than that, the normal opression is to get more resources now, than later where you risk the rebellion. Double edged sword of sorts.
I agree with Katitoff. Also, councilor-wise Feyd Rautha + Nefud feel like a better combination than Rabban and whomever. You can take care of rebellions with so many things and 50 solari per killed rebel is too small an amount by Harkonen mid/late game standards. So to answer the original question: use it wisely, but use it regularly, as you get so many benefits off it. Thats basically faction feature. Not using it is akin to Fremen refusing to ride worms.

Rabban feels as useless a councillor as he was useless Governor. Maybe he will come back as a powerful hero, if he can keep his head )
Last edited by Kōizumi Seishiro; Oct 6, 2023 @ 6:06am
Yeah with Office of Order i can see the benefits, just not without. I find the Harkonnen a bit too finicky for my taste. I expected a battering ram, but it has more administration to do than the Emperor himself. :D Thanks for your insights.
Last edited by ⎝Wyrd Deofol⎠; Oct 6, 2023 @ 7:39am
I use it even without the Office. Sometimes rebellions do not trigger at all, sometimes its just tiny bit of micromanagement that's necessary on my part. send 2 cereberi(uses?) their way and rebels are gone
Originally posted by Kōizumi Seishiro:
I use it even without the Office. Sometimes rebellions do not trigger at all, sometimes its just tiny bit of micromanagement that's necessary on my part. send 2 cereberi(uses?) their way and rebels are gone

It's not so much the rebellion i'm having troubles with, more the penalty afterwards. And i wonder if it is that more beneficial in the long run. I don't have the exact numbers, but it feels like a -20% for ten days weighs heavier than a doubling of resources for 3 days.
Last edited by ⎝Wyrd Deofol⎠; Oct 6, 2023 @ 8:11am
Apparently its still worth it.
After 13 days you come out on top in terms of resources. With 20 solari region we're talking 280 solari vs 260 solari output, and thats not counting other resource types. Plus agent recruitement speed and influence bonuses from Feyd, plus experience for troops, manpower and possibly money from crushing rebellion, plus extra chances to proc brainwashed agent.
Did I miss anything?

P.S. Drop that spec ops onto your region when rebel scum attacks to get even more solari!
Last edited by Kōizumi Seishiro; Oct 6, 2023 @ 8:17am
Originally posted by Kōizumi Seishiro:
Apparently its still worth it.
After 13 days you come out on top in terms of resources. With 20 solari region we're talking 280 solari vs 260 solari output, and thats not counting other resource types. Plus agent recruitement speed and influence bonuses from Feyd, plus experience for troops, manpower and possibly money from crushing rebellion, plus extra chances to proc brainwashed agent.
Did I miss anything?

Under all those given circumstances possibly it may be worth it. I myself fill the Militia slots to the brink which gives a boost already and i win without oppression easily on Hard. Maybe in MP it will be the downfall if i don't use it. ¯\_(ツ)_/¯
Last edited by ⎝Wyrd Deofol⎠; Oct 6, 2023 @ 8:22am
holy-death Oct 6, 2023 @ 10:26am 
Originally posted by Kōizumi Seishiro:
Rabban feels as useless a councillor as he was useless Governor. Maybe he will come back as a powerful hero, if he can keep his head )
Useless is too strong a word. Each militia unit reduces productivity penalty by 5% (Rabban allows for an extra militia unit to garrison cities) and it is harder to take villages away from you. On top of that you gain 100 Solari per each killed rebel unit. If you oppress people, then you can farm money from them when you have to put down a rebellion caused by oppression, which in itself helps generate more resources faster, too.

It is also useful to provoke rebellions, because you can level up units that way, which helps bringing them up to level 2 faster, which "unlocks" regeneration for them, even if you have Iakin Nefud as your advisor.
⎝Wyrd Deofol⎠ Oct 6, 2023 @ 10:28am 
Great advice altogether. I'll try this the next conquest-map.
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Date Posted: Oct 6, 2023 @ 3:04am
Posts: 12