Dune: Spice Wars

Dune: Spice Wars

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Jhones 2022 年 6 月 6 日 上午 7:04
Does the AI suffer the penalties for not paying the spice tax?
Question as the title, I'm not sure how to check this in game, but I just played a game on a small map where the Harks had one field, the smugglers one and the atreides had two fields.
I had the rest.
When looking at trading they all seemed to have plenty of every resource so they didn't appear to be trading for spice and there's way you can meet the demands on one field. So I was curious.
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Tilen 2022 年 6 月 6 日 上午 8:47 
I don't think so. I like to pay attention to this and I never really noticed the AI struggling despite their horrible predicament.

I hope that come release, at least on normal difficulty the AI plays by the same rules as the player.
Imperial Sardaukar 2022 年 6 月 6 日 上午 8:59 
The AI cheat and allways have enough resource to buy units, but not spice
They can be starve and can die from not paying tax.
I witness the Landsraad murder the Harkonnen because of that.
最后由 Imperial Sardaukar 编辑于; 2022 年 6 月 6 日 上午 9:02
Jhones 2022 年 6 月 6 日 上午 9:32 
引用自 Imperial Sardaukar
The AI cheat and allways have enough resource to buy units, but not spice
They can be starve and can die from not paying tax.
I witness the Landsraad murder the Harkonnen because of that.

That's good to know. I was trying out the tactics of the books' tagline "he how controls the spice, controls the universe" and it just didn't seem to be doing anything.
Guess I need to play longer to see the effects.
Easy Money 2022 年 6 月 6 日 上午 9:48 
Yes they do, at least on easy and medium. I saw Hark get rolled by the Landsraad troopers destroying their main base. I won the game when they were eliminated. I also, played a game where the Fremen were not paying the tax but no Landsraad troops came. It may be faction specific.
Novia 2022 年 6 月 6 日 上午 9:58 
Reasonably sure the AI has gotten better at least at avoiding to trade spice if it'd make them miss the spice tax, never been able to trick em at least since the last patch.

Having said that, it doesn't really seem to have a noticeable impact on their action economy at least, though Fremen at least are a bit more defensive compared to the others in such a situation.

Speaking of Landsraad standing however, feels like Feyd's Corruption ability is kinda weak against the AI, for the amount of investment it requires it doesn't seem to chip much at the AI's standing now, even if they're missing the tax too.

Could just be me doing it wrong, just feels like the only viable option left after trading and stealing spice fields is just not that potent for its cost. And if you're able to do the latter, you might as well just finish em.
zeshoot 2022 年 6 月 6 日 上午 11:31 
AI is fully affected by any/all penalties. You can bankcrupt it with chain raiding spice fields/crowd manipulation - making AI being targeted by Sardaukar Tax miss penalty. You can make it's Landsraad rating go Pariah - making AI being targeted by LRG army attacking it's HQ.
Any negative resolutions/penalties player can be hit with - AI is also crippled by. Ofcourse, the higher the difficulty - the more AI has buffs for production/incom/etc. Still, doable but a little harder on insane.
That has been tested and reassured via many players from insane difficulty. And. whatever works on harders one - works even more on lower difficulties.
Jay 2024 年 8 月 23 日 下午 3:26 
In my current game the Hark only have a stockpile of 300 spice while I have to pay a tax of 2k, yet their standing with Laansrad is at the max. How's that?
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