Dune: Spice Wars

Dune: Spice Wars

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lorifel Sep 26, 2022 @ 2:24pm
Why should anyone buy CHOAM shares?
Hello, is buying CHOAM shares useful or is it just a great money sink?
I've played a game as Corrino on Normal for the first time and the game ended by Hegemony victory when I was at about 30% of CHOAM shares, which I was buying like crazy having a wonderful economy with about +500 solari income.
What's the use of having CHOAM shares besides the victory condition of 50%+ ?
The dividents from them were minimal (about +14 solari). Then there is a Corrino only development bonus from having more CHOAM shares than any other faction. Also not so much. Maybe I've missed something?
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Showing 1-4 of 4 comments
Katitoff Sep 26, 2022 @ 2:33pm 
Its for Harkonnen and Fremen who can reliably get 1000+ incomes.

Hegemony might also be a bit overtuned this patch.
Last edited by Katitoff; Sep 26, 2022 @ 2:34pm
Kolopaper Sep 26, 2022 @ 3:25pm 
Divideds pay off in the long run, you can't see it though because the actual numbers are not very high. I have a save file where i get +70 on 34% of shares. It's not amazing but not bottom bad either i would say. Economy is not about one thing getting you tons of money, it's about different small things that benefit you, with spice/energy market as the main pivots. The building that reduces upkeep on surrounding areas, is not game changing, but you will still build it because it helps.

One problem with the game before this update, is that your economy mid-late game was so good, that you didn't have enough things to spend money on. Right now, you can take more shares which you can also sell at a high price going forward if you ever need money.

Otherwise, you can always aim for 50% win which depending on the game can be a realistic type of victory but this is only considering playing against AI which is easy to win with any condition anyway.

When playing against players, some matches can go too long and someone might want an economic victory. So that means, if other players get more than 50% all together, noone can win, and there will be a huge power shift when one player is defeated because all their shares will become available again and in lower prices. Or when someone wants to sell their shares to fund their war economy, someone else will get a golden chance to buy shares at lower prices. Or another instance, where some people won't have great economy, they will get pressured by someone else having tons of shares because he can win at any point.

So, the whole idea is to have a market in which you can spend your money when you don't need it as the game progresses. It basically adds another small layer of strategy. The game is being built with different types of victories/playstyles, so by adding the market the devs are expanding on that.

As i said at first, market is about the long game - just like in real life - and i love that it exists. Although since the game is still in EA, balancing all these types of victories will be hard and a long road. Hegemony right now is very strong and easy to attain, so it might feel that the market is not good enough right now.
Last edited by Kolopaper; Sep 26, 2022 @ 3:25pm
lorifel Sep 26, 2022 @ 3:47pm 
Originally posted by Kolopaper:
So, the whole idea is to have a market in which you can spend your money when you don't need it as the game progresses. It basically adds another small layer of strategy. The game is being built with different types of victories/playstyles, so by adding the market the devs are expanding on that.

Thank you very much for the information, Kolopaper! Now it all suddenly starts making sense to me!
Shockwave 006 Sep 26, 2022 @ 7:22pm 
Originally posted by Katitoff:
Its for Harkonnen and Fremen who can reliably get 1000+ incomes.

Hegemony might also be a bit overtuned this patch.

Heh you think? In about 6 games, everyone of them ends in Hegemony
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Date Posted: Sep 26, 2022 @ 2:24pm
Posts: 4