Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Staying out of the sand is an obvious way to avoid the sandworms. Only go in or through sand areas when absolutely necessary. So, for all the factions but the Fremen, use airfields to move your armies as much as possible, and drop-off on solid ground as much as possible. Make sure you don't have units standing around idle in the sand.
As the Fremen, use the thumper to move across sand areas, again as much as possible. Fremen of course have a very limited number of uses with the thumper so, you want to plan your moves so that you are only moving very minimally. I find that the actual number of troops moving in a group directly affects the sensitivity of sandworm attacks (the bigger the group, the more likely the sandworm will attack), so when possible I will move across sand areas one unit at a time and space them out so they cannot be eaten all in one gulp. Sort of like walking them through a minefield- if you only send one army through and he gets through fine, send another... then send another... pretty soon they are all through. This only starts to be a problem when you have to move them in an emergency situation (e.g. your village is under attack already) then it is time to use the thumper... or just flat-out risk losing half your troops. Moving along rock areas seems to help when you can, or having someplace you know you are going to try to take cover if there is a sand-worm attack, have that place planned out ahead of time. These measures won't save all your units all of the time, but it will mitigate your losses.
After some number of playthroughs you will see this is just a part of the environment, and it does work both ways. You are losing units to the desert, sure- but the enemy is as well, under the same circumstances, and they are possibly not as careful as you about it so they lose more.
Getting to that last base for a domination victory can be challenging especially on larger maps, if you don't have a really good way to get all the way over there. The randomness of the tiles laid for the map may make it so there just isn't a good way to approach and tackle that last base, even though you are dominating everything else. When that happens I don't see why you wouldn't go for an alternate victory condition, unless you have them turned off.
The opposite is also true: if there's a worm sign and you managed to dodge shai-hulud, it seems the worm is more likely to attack again at same very location
You don't, it's one of the design flaws I'm personally not a fan of, along with having to micro the harvesters.
I manage to avoid sandworms mostly now by moving my troops directly onto the rocky terrain around villages, but I can't help but feel like it turns most fights into a clusterf*** whereas I would rather be focusing on positioning my units and staying mobile, even if it doesn't count for much with the combat system.
that said just accept the losses
i find it funny when half my army gets eaten by a sand worm
Nop, just bad design. Sandworm mechanics need a lot of work.
Nop, they don't and you'd know that if you have ever played "Dune Games".
Checkmate, kid. *mic drop*
I don't need to pretend and unlike you i'm trying not to be a ass that seems to believe he knows more than others that have read, played or owned all the same media of the franchise. Good for you, you have your opinion, so do others, move on.
Best pick that mic back up, you need a lot of work on your routine.