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Tanks would be used to guard rock outcrops. But then as a game mechanic that would be so boring.
Because any kind of vibration on the desert sand is like dangling a big old lure to any worm within hundreds of miles. If a single person's movements can attract a worm, how do you think a tank (or a battalion of them at that) would fare?
Outrunning a worm is NOT easy - the ♥♥♥♥♥♥♥ are fast. There's a reason why the harvesters have carryall planes on standby the second a worm is sighted. They will eat you, they will outrun you.
And in case someone asks the obvious "Why don't you just shield them?" cause the shields don't really help against a worm that can swallow you whole - also the frequencies then shields produce kind of make worms go berserk.
(Why not just shoot them? Cause they're the reason you're there - they produce the spice which you mine on this hell hole of a planet. It'd be like shooting your cattle)
And there IS vehicles for that... Ornithopters. Or the Airfield Shuttles that can transport your units from one village to another (or to your stronghold).
Also have you ever seen the amount of maintenance it takes to keep a vehicle functional in a Desert? let alone the most hellhole world of Desert Planets like Arrakis?
Also there's the fact that stuff like warmachines such as tanks, APCs, etc. etc. are all more or less outdated concepts for warfare since a Personal Shield will easily deal with the impact, explosion and confussive effect of a tankshell and still keep functioning.
Sure, shields aren't really used outside strongholds on Arrakis cuz 'angery worms go very angery at holtzman effects that shields, foldspace-events, etc. causes when active.'
And I just re-checked and it's excretions from Sandtrouts getting into contact with water that causes the whole event of spice blows.
But sure, same species overall. But it's like saying a catterpiller and butterfly being the same species when such a creature comes into existence through ltieral metamorphosis.
It makes perfect sense, and you'd know this if you'd read the books. They have vehicles in this setting, but none of them are appropriate for this particular planet. Machinery breaks down very quickly, and even when it doesn't it attracts worms. The way they transport troops around is by air, which is already represented in the game through airports.
The only ground vehicles that get used on Arrakis are the spice harvesters, and even those have a carryall on standby at all times to pick them up at a moment's notice when a worm is spotted. Not if, but when. And that's a civilian vehicle.
There also really isn't any practical reason to deploy heavy military assets like tanks or APCs or whatever. In this fictional setting pretty much all the warfare on Arrakis is, for a variety of reasons, low intensity "bush" warfare.
This all falls apart when you point out that currently in the game, our foot soldiers are running across long distances of bare sand without incident. Worms only appear if they stand still and fight and even then, not always. Vehicles in the context of how the game currently interprets the worm lore would be absolutely fine.