Broken Arrow

Broken Arrow

kooldude_377 Nov 25, 2024 @ 7:06am
Nukes / Airstrikes / Artillery at start
Already seen this happen in a few games, but also a happens in Warno / wargame, but can we have a delay on Strategic bombers launching nukes at the start of the match? It's just cheese that you can nuke someone's starter column at the start of the match, this became a problem in Wargame too when players who've learned the timings could just arty the spawn and ruin someone's opener. This will just be abused by experienced players and turn off newer players.
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Showing 1-15 of 21 comments
Vlad The Inhaler Nov 25, 2024 @ 7:34am 
I agree and really think a delay is needed, at least for the Nukes and air. IMO phase one should be about the deployment first of recon, infantry etc. Armour and Arty are fine also IMO in phase one but air/nukes should have to wait. It will balance things

Originally posted by kooldude_377:
Already seen this happen in a few games, but also a happens in Warno / wargame, but can we have a delay on Strategic bombers launching nukes at the start of the match? It's just cheese that you can nuke someone's starter column at the start of the match, this became a problem in Wargame too when players who've learned the timings could just arty the spawn and ruin someone's opener. This will just be abused by experienced players and turn off newer players.
Beduin Nov 25, 2024 @ 10:24am 
Lol, it is not cheese, it is a sure way to lose 1000 points in the beginning of the match and do nothing.

Let me explain:
there are always several spawn points for vehicles
people can and should use helis to drop which won't be impacted by nuking
people can and should actually deploy fighers and AA and in case of US just destroy the bomber and in case of Rus just intercept one missile. The fact that AA can be instantly sold back for refund just makes nuke strategy useless. You actually have enough time to see the bomber, deploy AA in the field, turn on radar and intercept the missile.

All the time I've seen it used by my dumb allies or dumb enemies it lead to close to zero value at cost of 1000 points (at least Rus can sometimes save the plane).

That being said let it be a noob trap, I just hope it will be my enemies trying it
Last edited by Beduin; Nov 25, 2024 @ 10:26am
doscomputer Nov 25, 2024 @ 2:49pm 
set up AA first with radar on and then you can avoid this
Yeah I fell for this a few times and since then I mostly start with gigatons of AA at match start. I even stopped using radar AA most times :D

Switching radar AA on & off has now become a true valuable minigame for itself.
Last edited by General T.Montana Tropic Thunder; Nov 25, 2024 @ 2:55pm
Ibuprofen Nov 25, 2024 @ 5:32pm 
Originally posted by Beduin:
Lol, it is not cheese, it is a sure way to lose 1000 points in the beginning of the match and do nothing.
This.

Theres no need for any restriction. The game works fine and as intented in terms of the game mode. Seen plenty of round start nukes and they all failed. If they do not fail your team did several things wrong. And that is how things should be.
31SpaceX Nov 25, 2024 @ 6:16pm 
Skill Issue :)))
ArmedGhost- Nov 25, 2024 @ 7:20pm 
Breh. If you're losing to a nuke at the start of the round, that's a you problem.

Starting off with arty, nukes and bombers puts that team at an immediate disadvantage. I have had a few matches where the other team launched a nuke at the start and we put them in sudden death by the end of phase 1.

Spending 1,000 points a nuke at the start is a complete waste. Same goes with Arty. Players who start off with all arty units are cancer.
ArmedGhost- Nov 25, 2024 @ 7:20pm 
Originally posted by Ibuprofen:
Originally posted by Beduin:
Lol, it is not cheese, it is a sure way to lose 1000 points in the beginning of the match and do nothing.
This.

Theres no need for any restriction. The game works fine and as intented in terms of the game mode. Seen plenty of round start nukes and they all failed. If they do not fail your team did several things wrong. And that is how things should be.

agree. Nukes at the start do absolutely nothing.
vsatyk Nov 25, 2024 @ 8:32pm 
If you start air like you should then you wouldnt have to worry about nukes.
Vlad The Inhaler Nov 26, 2024 @ 6:57am 
Originally posted by 31SpaceX:
Skill Issue :)))
You have a skill issue with trying to troll :shit:
nosh Nov 26, 2024 @ 1:36pm 
Originally posted by Beduin:
Lol, it is not cheese, it is a sure way to lose 1000 points in the beginning of the match and do nothing.

Let me explain:
there are always several spawn points for vehicles
people can and should use helis to drop which won't be impacted by nuking
people can and should actually deploy fighers and AA and in case of US just destroy the bomber and in case of Rus just intercept one missile. The fact that AA can be instantly sold back for refund just makes nuke strategy useless. You actually have enough time to see the bomber, deploy AA in the field, turn on radar and intercept the missile.

All the time I've seen it used by my dumb allies or dumb enemies it lead to close to zero value at cost of 1000 points (at least Rus can sometimes save the plane).

That being said let it be a noob trap, I just hope it will be my enemies trying it

Ofc it's cheese, what are you talking about?
ArmedGhost- Nov 26, 2024 @ 3:17pm 
Originally posted by nosh:
Originally posted by Beduin:
Lol, it is not cheese, it is a sure way to lose 1000 points in the beginning of the match and do nothing.

Let me explain:
there are always several spawn points for vehicles
people can and should use helis to drop which won't be impacted by nuking
people can and should actually deploy fighers and AA and in case of US just destroy the bomber and in case of Rus just intercept one missile. The fact that AA can be instantly sold back for refund just makes nuke strategy useless. You actually have enough time to see the bomber, deploy AA in the field, turn on radar and intercept the missile.

All the time I've seen it used by my dumb allies or dumb enemies it lead to close to zero value at cost of 1000 points (at least Rus can sometimes save the plane).

That being said let it be a noob trap, I just hope it will be my enemies trying it

Ofc it's cheese, what are you talking about?

If you are losing to players who start off with arty or a nuke, that is a 100% a you problem. Players who waster their starting points on all arty are absolutely the worst kind of teammates.

Players who start of with arty or nukes do absolutely nothing for their team aside wasting their 1k starting points while the other team is getting early map control and getting set up.
hayneswtrd Nov 26, 2024 @ 3:51pm 
Originally posted by Beduin:
Lol, it is not cheese, it is a sure way to lose 1000 points in the beginning of the match and do nothing.

Let me explain:
there are always several spawn points for vehicles
people can and should use helis to drop which won't be impacted by nuking
people can and should actually deploy fighers and AA and in case of US just destroy the bomber and in case of Rus just intercept one missile. The fact that AA can be instantly sold back for refund just makes nuke strategy useless. You actually have enough time to see the bomber, deploy AA in the field, turn on radar and intercept the missile.

All the time I've seen it used by my dumb allies or dumb enemies it lead to close to zero value at cost of 1000 points (at least Rus can sometimes save the plane).

That being said let it be a noob trap, I just hope it will be my enemies trying it

You're wrong about the helis. I lost three Mi8s to it, I assume, because he got the timing wrong and hit my helis instead. The infantry survived for some reason but had to wait for me to bring up more transport and by then they didn't get to their drops any faster than the ground forces
Le Canarchiste Nov 27, 2024 @ 1:19am 
It's easy to counter, but only if you can communicate efficiently with your teammates BEFORE the game start.

So unless they change plans and add ingame voicechat, i agree with OP.
Drogoran Nov 27, 2024 @ 1:40am 
its funny the first few times but not conducive to a long term healthy game

forcing everyone to bring certain units in a deck builder just to counter insta wipe at start is bad

this should be changed, maybe a lock on air to ground armaments for some amount of time at start of game
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Date Posted: Nov 25, 2024 @ 7:06am
Posts: 21