Broken Arrow

Broken Arrow

Julius_213 Jul 4, 2023 @ 7:30am
more casual than wargame ?
is it same micro managment and diffcult like wargame or easier ?
< >
Showing 1-10 of 10 comments
Flamma Jul 4, 2023 @ 8:25am 
more like World in Conflict.
Julius_213 Jul 4, 2023 @ 8:43am 
not so diffcult like wargame / regiment ?
Gustavous II Jul 4, 2023 @ 8:50am 
Originally posted by Julius_213:
not so diffcult like wargame / regiment ?

Think it is in the same vein in diffculty which mostly consist of taking everything in consideration when going through with an plan. Which is in line much of the wargame genre. But last i played it felt less clicky and domstacking as wargame red dragon.
@Julius_213 Regiments isn't too bad. You can pause and there is difficulty settings. If you can't beat a single mission in Regiments I don't think you'd fair much better in this game. But yah when I played the demo it wasn't nearly as difficult as Wargame
Last edited by slimy slimy, grimy grimy; Jul 4, 2023 @ 6:25pm
Swizzle Jul 7, 2023 @ 4:51pm 
Back when demo dropped we posted some feedback on the micro side of this game and the devs came down to say they would be making it *much* less micro intensive, instead focusing more on the tactical/strategic side of things.

Think even casually, most players should be able to get a lot of fun out of the game without tryharding it.
Ibuprofen Jul 7, 2023 @ 9:26pm 
Originally posted by Julius_213:
is it same micro managment and diffcult like wargame or easier ?
I honestly think that this game is more hardcore than the Wargame series ever was. Combat is brutal and can be very quick, while units have less of a health bar (like in Wargame) and are quicker to lose/kill.
pr1vate_joker Jul 12, 2023 @ 6:18pm 
IMO the micromanagement from the demo was slightly to somewhat more intensive than Wargame:RD, but you had significantly fewer units to command. In Wargame you command a Regimental-to-Brigade sized element, but in the Broken Arrow demo we only commanded, at most, a company in the first half and a battalion in the second.
kampfer91 Jul 15, 2023 @ 4:18pm 
Originally posted by DeltaActual:
more like World in Conflict.
Not even close, this is smaller version of Wargame .

In World of Conflict , unit is much more tankier , a medium tank can take several shots from other tank cannon , even rocket and still can run away , can call in for unlimited time as long as you have point to purchase , no re-supply and you can call-in off map arty / airstrike , it was much more chaotic .

Here , unit die very fast , T-72 ? Say hello to a squad of Dragoon , boom , it blow up before you even blink . Limited number of unit and you have to wait for your point to accumulate enough to buy and the risk of running out said unit , need to constantly re-supply , have to micro every arty and airstrike . All of those are from Wargame .
Originally posted by kampfer91:
Originally posted by DeltaActual:
more like World in Conflict.
Not even close, this is smaller version of Wargame .

In World of Conflict , unit is much more tankier , a medium tank can take several shots from other tank cannon , even rocket and still can run away , can call in for unlimited time as long as you have point to purchase , no re-supply and you can call-in off map arty / airstrike , it was much more chaotic .

Here , unit die very fast , T-72 ? Say hello to a squad of Dragoon , boom , it blow up before you even blink . Limited number of unit and you have to wait for your point to accumulate enough to buy and the risk of running out said unit , need to constantly re-supply , have to micro every arty and airstrike . All of those are from Wargame .
I don't think the final game will be smaller, what we saw in the demo was the equivalent of warno operations that are much more smaller than casual games
MANKIND Jul 17, 2023 @ 6:17pm 
Originally posted by DeltaActual:
more like World in Conflict.

did you even play world in conflict? lmao
< >
Showing 1-10 of 10 comments
Per page: 1530 50

Date Posted: Jul 4, 2023 @ 7:30am
Posts: 10