Broken Arrow

Broken Arrow

ggshark Feb 10, 2023 @ 5:44am
Thoughts on demo mission
First of all, I like the combat range and intensity on this map. Cannons and missiles have good hit response too.

I understand UI and mission text can be changed on the fly so no major complains. Could always use more detailed progress tickers, like TANK 1/3 DESTROYED, AA 3/6 DESTROYED.

Now onto complaints about the mission:

1) Enemy armor are more than overkill for the player income rate. Three T-72Bs are basically mini bosses. BTR and BRDMs hit fast and run hard. BMDs erase vehicle and infantry alike.

2) Player deck lacks direct fire vehicles and/or light armor. LAVs can only be bought with recon squads, when they're very useful against the numerous enemy light armor. We should have some options of non-infantry carrier LAV25A2 or even just TOW Humvees.

3) We need spawns across the channel. Ground vehicles still spawn at the bottom of the map even after capturing the fort, instead of sharing the closer aircraft spawn. This means all infantry needs to reboard amphibious vehicles, and non-amphibious vehicles can't provide any help. It's expensive and risky that new infantry and supplies must be flown in.

4) Air and anti air isn't showcased too well. The AH-1 Hellfire is too expensive and too powerful, we could do with some cheaper and lighter armed UH-1 or unguided rocket carrier AH-1s. The stinger infantry is kinda lacking right now, hope the squad can be bigger. How about adding Avenger AA on this map?
Date Posted: Feb 10, 2023 @ 5:44am
Posts: 0