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1) PvP is now permanent, not time-gated. We will see how this goes.
2) Server is now upgraded to a maximum clan size of 3, not 2. We will see if this encourages more people to join/play with their friends, or drives existing/potential people away.
3) Various additional changes, including:
- Traders now refresh their inventory 5x more often, allowing you to fish for the items you really want to spend your coins on.
- You will now convert servants 2x faster. Not sure if this also affects the speed of missions.
- Blood essence gain reduced by 50%. It's already absurdly common even without grinding hearts, so this should hardly feel noticeable.
- Respawn penalty for PvP has been reduced from 90 seconds to 30 seconds, since the former was a bit excessive in practice, especially because of how PvP rarely occurs right now anyway.