V Rising

V Rising

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FSOL May 10, 2024 @ 11:32am
[Server] Crash since update
I've update VRising server (steamcmd -> login anonymous -> app_update 1829350 validate).

I've update client to last release.

Then server crashes.

SteamServerTransport - Update 2696291484 - k_ESteamNetworkingConnectionState_None [Backtrace]::Reponse code: 403, Response text: HTTP/1.1 403 Forbidden Please check provided url to Backtrace service or learn more from our integration guide: https://support.backtrace.io/hc/en-us/articles/360040515991-Unity-Integration-Guide SteamNetworking - SteamNetConnections.ConnectionUpdate: k_ESteamNetworkingConnectionState_Connecting, 1172781345, 131073 SteamServerTransport - Update 1172781345 - k_ESteamNetworkingConnectionState_Connecting SteamNetworking - SteamNetConnections.ConnectionUpdate: k_ESteamNetworkingConnectionState_Connected, 1172781345, 131073 SteamServerTransport - Update 1172781345 - k_ESteamNetworkingConnectionState_Connected Exception: Unable to deserialize client hail message. Version: 2 16/2520 at ProjectM.HailMessageStruct_Client.Deserialize (Stunlock.Network.NetBufferIn& netBufferIn, ProjectM.HailMessageStruct_Client& hailData) [0x00000] in <00000000000000000000000000000000>:0 at ProjectM.ServerBootstrapSystem.OnConnectionApproval (Stunlock.Network.NetBufferIn& netBufferIn, Stunlock.Network.NetConnectionId netConnectionId) [0x00000] in <00000000000000000000000000000000>:0 at ProjectM.Scripting.ClientScriptMapper+DestroyDelegate.Invoke (ProjectM.Scripting.ClientGameManager& manager, ProjectM.Scripting.SelfClient& self) [0x00000] in <00000000000000000000000000000000>:0 at Stunlock.Network.ServerNetworkLayer.OnDataReceived (Stunlock.Network.NetBufferIn& incomingMessage, Stunlock.Network.NetConnectionId netConnectionId) [0x00000] in <00000000000000000000000000000000>:0 at ProjectM.Scripting.ClientScriptMapper+DestroyDelegate.Invoke (ProjectM.Scripting.ClientGameManager& manager, ProjectM.Scripting.SelfClient& self) [0x00000] in <00000000000000000000000000000000>:0 at Stunlock.Network.Steam.ServerSteamTransportLayer.ProcessNewMessages () [0x00000] in <00000000000000000000000000000000>:0 at Stunlock.Network.Steam.ServerSteamTransportLayer.Update (System.Double timeNow) [0x00000] in <00000000000000000000000000000000>:0 at ProjectM.ServerBootstrapSystem.OnUpdate () [0x00000] in <00000000000000000000000000000000>:0 at Unity.Entities.SystemBase.Update () [0x00000] in <00000000000000000000000000000000>:0 at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x00000] in <00000000000000000000000000000000>:0 at Unity.Entities.ComponentSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x00000] in <00000000000000000000000000000000>:0 at ProjectM.ServerSimulationSystemGroup.OnUpdate () [0x00000] in <00000000000000000000000000000000>:0 at Unity.Entities.ComponentSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x00000] in <00000000000000000000000000000000>:0 at Unity.Entities.ComponentSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x00000] in <00000000000000000000000000000000>:0 at Unity.Entities.ComponentSystem.Update () [0x00000] in <00000000000000000000000000000000>:0 at Steamworks.ISteamMatchmakingRulesResponse+RulesFailedToRespond.Invoke () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) ProjectM.HailMessageStruct_Client:Deserialize(NetBufferIn&, HailMessageStruct_Client&) ProjectM.ServerBootstrapSystem:OnConnectionApproval(NetBufferIn&, NetConnectionId) ProjectM.Scripting.DestroyDelegate:Invoke(ClientGameManager&, SelfClient&) Stunlock.Network.ServerNetworkLayer:OnDataReceived(NetBufferIn&, NetConnectionId) ProjectM.Scripting.DestroyDelegate:Invoke(ClientGameManager&, SelfClient&) Stunlock.Network.Steam.ServerSteamTransportLayer:ProcessNewMessages() Stunlock.Network.Steam.ServerSteamTransportLayer:Update(Double) ProjectM.ServerBootstrapSystem:OnUpdate() Unity.Entities.SystemBase:Update() Unity.Entities.ComponentSystemGroup:UpdateAllSystems() Unity.Entities.ComponentSystem:Update() Unity.Entities.ComponentSystemGroup:UpdateAllSystems() ProjectM.ServerSimulationSystemGroup:OnUpdate() Unity.Entities.ComponentSystem:Update() Unity.Entities.ComponentSystemGroup:UpdateAllSystems() Unity.Entities.ComponentSystem:Update() Unity.Entities.ComponentSystemGroup:UpdateAllSystems() Unity.Entities.ComponentSystem:Update() Steamworks.RulesFailedToRespond:Invoke() SteamLog [SDR k_ESteamNetworkingSocketsDebugOutputType_Msg] [#1172781345 UDP steamid:76561198065632621@92.151.154.103:55969] closed by app, entering linger state (1010) Application closed connection SteamNetworking - SteamNetConnections.ConnectionUpdate: k_ESteamNetworkingConnectionState_None, 1172781345, 131073 SteamServerTransport - Update 1172781345 - k_ESteamNetworkingConnectionState_None Triggering AutoSave 111282! PersistenceV2 - Finished Saving to 'C:\vrising-server\save-data\Saves\v2\world1\AutoSave_111282.save.gz'. Total Persistent ChunkCount 1863. Total Save Size: 14688570 Bytes, (Job 0 ArchetypeCount 63, ChunkCount 652), (Job 1 ArchetypeCount 123, ChunkCount 499), (Job 2 ArchetypeCount 395, ChunkCount 485), (Job 3 ArchetypeCount 155, ChunkCount 227) Triggering AutoSave 111283! PersistenceV2 - Finished Saving to 'C:\vrising-server\save-data\Saves\v2\world1\AutoSave_111283.save.gz'. Total Persistent ChunkCount 1860. Total Save Size: 14694834 Bytes, (Job 0 ArchetypeCount 335, ChunkCount 465), (Job 1 ArchetypeCount 70, ChunkCount 660), (Job 2 ArchetypeCount 142, ChunkCount 465), (Job 3 ArchetypeCount 188, ChunkCount 270) Triggering AutoSave 111284! PersistenceV2 - Finished Saving to 'C:\vrising-server\save-data\Saves\v2\world1\AutoSave_111284.save.gz'. Total Persistent ChunkCount 1860. Total Save Size: 14695923 Bytes, (Job 0 ArchetypeCount 335, ChunkCount 465), (Job 1 ArchetypeCount 71, ChunkCount 661), (Job 2 ArchetypeCount 142, ChunkCount 465), (Job 3 ArchetypeCount 187, ChunkCount 269) SteamLog [SDR k_ESteamNetworkingSocketsDebugOutputType_Msg] Certificate expires in 47h49m at 1715537187 (current time 1715364988), will renew in 45h49m Triggering AutoSave 111285! PersistenceV2 - Finished Saving to 'C:\vrising-server\save-data\Saves\v2\world1\AutoSave_111285.save.gz'. Total Persistent ChunkCount 1863. Total Save Size: 14697428 Bytes, (Job 0 ArchetypeCount 335, ChunkCount 465), (Job 1 ArchetypeCount 71, ChunkCount 663), (Job 2 ArchetypeCount 142, ChunkCount 465), (Job 3 ArchetypeCount 188, ChunkCount 270) Triggering AutoSave 111286! PersistenceV2 - Finished Saving to 'C:\vrising-server\save-data\Saves\v2\world1\AutoSave_111286.save.gz'. Total Persistent ChunkCount 1868. Total Save Size: 14701964 Bytes, (Job 0 ArchetypeCount 337, ChunkCount 467), (Job 1 ArchetypeCount 69, ChunkCount 661), (Job 2 ArchetypeCount 143, ChunkCount 468), (Job 3 ArchetypeCount 191, ChunkCount 272) Triggering AutoSave 111287! PersistenceV2 - Finished Saving to 'C:\vrising-server\save-data\Saves\v2\world1\AutoSave_111287.save.gz'. Total Persistent ChunkCount 1862. Total Save Size: 14702488 Bytes, (Job 0 ArchetypeCount 335, ChunkCount 465), (Job 1 ArchetypeCount 71, ChunkCount 662), (Job 2 ArchetypeCount 142, ChunkCount 465), (Job 3 ArchetypeCount 188, ChunkCount 270) Triggering AutoSave 111288! PersistenceV2 - Finished Saving to 'C:\vrising-server\save-data\Saves\v2\world1\AutoSave_111288.save.gz'. Total Persistent ChunkCount 1866. Total Save Size: 14704580 Bytes, (Job 0 ArchetypeCount 336, ChunkCount 466), (Job 1 ArchetypeCount 70, ChunkCount 660), (Job 2 ArchetypeCount 141, ChunkCount 467), (Job 3 ArchetypeCount 190, ChunkCount 273) Triggering AutoSave 111289! PersistenceV2 - Finished Saving to 'C:\vrising-server\save-data\Saves\v2\world1\AutoSave_111289.save.gz'. Total Persistent ChunkCount 1864. Total Save Size: 14704814 Bytes, (Job 0 ArchetypeCount 336, ChunkCount 466), (Job 1 ArchetypeCount 70, ChunkCount 660), (Job 2 ArchetypeCount 142, ChunkCount 466), (Job 3 ArchetypeCount 190, ChunkCount 272) SteamLog [SDR k_ESteamNetworkingSocketsDebugOutputType_Msg] Certificate expires in 47h39m at 1715537187 (current time 1715365588), will renew in 45h39m Triggering AutoSave 111290! PersistenceV2 - Finished Saving to 'C:\vrising-server\save-data\Saves\v2\world1\AutoSave_111290.save.gz'. Total Persistent ChunkCount 1863. Total Save Size: 14705736 Bytes, (Job 0 ArchetypeCount 335, ChunkCount 465), (Job 1 ArchetypeCount 71, ChunkCount 661), (Job 2 ArchetypeCount 142, ChunkCount 466), (Job 3 ArchetypeCount 189, ChunkCount 271) Triggering AutoSave 111291! PersistenceV2 - Finished Saving to 'C:\vrising-server\save-data\Saves\v2\world1\AutoSave_111291.save.gz'. Total Persistent ChunkCount 1864. Total Save Size: 14703457 Bytes, (Job 0 ArchetypeCount 336, ChunkCount 466), (Job 1 ArchetypeCount 70, ChunkCount 660), (Job 2 ArchetypeCount 142, ChunkCount 467), (Job 3 ArchetypeCount 189, ChunkCount 271) OnApplicationQuit() SaveOnExit() - Saving the world on exit! Triggering AutoSave 111292! SaveOnExit() - Finalizing any potentially active save operations PersistenceV2 - Finished Saving to 'C:\vrising-server\save-data\Saves\v2\world1\AutoSave_111292.save.gz'. Total Persistent ChunkCount 1866. Total Save Size: 14705051 Bytes, (Job 0 ArchetypeCount 336, ChunkCount 466), (Job 1 ArchetypeCount 70, ChunkCount 663), (Job 2 ArchetypeCount 142, ChunkCount 466), (Job 3 ArchetypeCount 189, ChunkCount 271) SaveOnExit() - Finished saving the world on exit! Shutdown ServerSteamTransportLayer
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Showing 1-1 of 1 comments
Xedeon May 25, 2024 @ 10:51am 
It isn't intuitive, but this means your save file (v2) is not compatible with the latest (v3). You'll need to generate a new save for the server.
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Date Posted: May 10, 2024 @ 11:32am
Posts: 1