V Rising

V Rising

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Considering getting this game
For me and a friend.

He uses Steam deck and id like to use a controller.

How is the experience on Deck?
Is the controller relatively easy to use?
how is the game w/ just 2 players or are bigger servers better?
Last edited by King of Games; Apr 10 @ 4:16pm
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Showing 1-15 of 33 comments
Suzaku Apr 10 @ 2:08pm 
Game is plenty of fun, solo or in group. I prefer to play on my own server as it gives me full control over server settings, and there's nobody else running around taking all of the resources, good base locations, don't have to wait for enemies to respawn if they were killed by other players, etc.
Can't answer the controller or deck questions, but the game is a lot of fun with just two people.
Me and my partner have been playing through it together and having a blast building castles and terrorizing the locals.

That said, I would wait until the 28th to pick it up.
When the new expansion drops at the end of the month, 1.0 saves will likely become incompatible so you'll have to start over to play it.
The devs have been pretty cagey with regards to the why of it, so unfortunately it's just the way of things for now.
Xero Apr 10 @ 3:20pm 
The game is incomplete and you won't ever be able to keep a save in the long run till they fix it. Each major update, as of now, causes incompatible saves for future updates. If you are cool with playing just to pass the time, then that's cool.
Last edited by Xero; Apr 10 @ 3:21pm
Originally posted by Xero:
The game is incomplete and you won't ever be able to keep a save in the long run till they fix it. Each major update, as of now, causes incompatible saves for future updates. If you are cool with playing just to pass the time, then that's cool.
Don't listen to him - he thinks game is bad cause developers did not implement features that he wanted to have on game. Game is worth it's price 200%
Xero Apr 10 @ 4:08pm 
Originally posted by ( ͡° o ͡°):
This has become borderline harassment, trolling or baiting arguments. I reported you once for being rude and disrespectful. I'd appreciate it if you'd stop following me from discussions or announcements, purposely trying to bait me into your trolling activity and get me upset.

Please read the Discussions Rules and Guidelines.
Last edited by Xero; Apr 10 @ 4:13pm
Lunaire Apr 10 @ 4:42pm 
Originally posted by Xero:
If you are cool with playing just to pass the time, then that's cool.
You play games for other reasons than to pass the time?
Xero Apr 10 @ 4:51pm 
Originally posted by Lunaire:
A little off-topic and I'm not sure if that's a genuine question or what. I know it may seem hard to believe for some. Especially those who come from rogue-like live service games where everything you do doesn't matter when it comes to progression.

Most players like to maintain their progress, time and effort. Would you play Skyrim for 300+ hours and hypothetically, your kid brother would come in and erase your save? Would you not be upset? I hardly doubt you would answer no. This game is neither live service nor rogue-like. I know in the long run, saves don't matter. But while we are alive, even in gaming, players don't want to do something for nothing.
Originally posted by Lunaire:
Originally posted by Xero:
If you are cool with playing just to pass the time, then that's cool.
You play games for other reasons than to pass the time?
Does this game have a actual story or end point?
Well so far i like it. The building is kinda awkward on controller and i wish i could just leave the camera zoomed in. But its fun so far, does time still pass though on my private server when im not playing?
Also another choice to be "invite only" would be nice, instead of just LAN or password
Last edited by King of Games; Apr 10 @ 5:00pm
Originally posted by King of Games:
Originally posted by Lunaire:
You play games for other reasons than to pass the time?
Does this game have a actual story or end point?

It does not have a narrative campaign the "story" only exists as blurbs or snippets via the boss biographies, a bit more exists via the SLS developer blogs (if anyone bothers to read those & the V Rising Official discord's lore discussion channel). There is some environmental story-telling but unless you know what you're looking at you will easily miss it.
Xero Apr 10 @ 5:04pm 
It's a great game and one of my favorites. The story is minimal. You have boss lore, and title screen chapter intros. The game was mainly designed to offer those options and you create the story that lies before you. I wish they implemented some books and journals to be discovered throughout the map.

The story and lore could be in the form of books, journals and diaries with voice actors reading them. Whether it's a bandit camp, city, town or village. Hearing everything from their perspective on things.

Like hearing a concerned villager's diary on vampire attacks and weird noises coming from the woods at night. Just something to make it feel more lively. Maybe get an achievement for collecting all of them and have a menu that you can go back and read them all over again.
Originally posted by Xero:
It's a great game and one of my favorites. The story is minimal. You have boss lore, and title screen chapter intros. The game was mainly designed to offer those options and you create the story that lies before you. I wish they implemented some books and journals to be discovered throughout the map.

The story and lore could be in the form of books, journals and diaries with voice actors reading them. Whether it's a bandit camp, city, town or village. Hearing everything from their perspective on things.

Like hearing a concerned villager's diary on vampire attacks and weird noises coming from the woods at night. Just something to make it feel more lively. Maybe get an achievement for collecting all of them and have a menu that you can go back and read them all over again.

The game files have "points of interest" markers there was originally the intention to convey environmental story-telling cues via relevant POI's all over the game map with an interaction prompt much like the cave teleport system but at some point SLS abandoned those efforts.
Lunaire Apr 10 @ 5:11pm 
Originally posted by Xero:
Originally posted by Lunaire:
A little off-topic and I'm not sure if that's a genuine question or what. I know it may seem hard to believe for some. Especially those who come from rogue-like live service games where everything you do doesn't matter when it comes to progression.

Most players like to maintain their progress, time and effort. Would you play Skyrim for 300+ hours and hypothetically, your kid brother would come in and erase your save? Would you not be upset? I hardly doubt you would answer no. This game is neither live service nor rogue-like. I know in the long run, saves don't matter. But while we are alive, even in gaming, players don't want to do something for nothing.
You missed the point. I wasn't engaging with your comment about invested time etc... I understand both sides of the problem and I agree with both (yes it's possible).
I was only highlighting your comment about games being about something else than "to pass time".
They are the best way to pass time but at the end of the day, they are still only being played "to pass time".
Now, that is not a belittling observation: throughout life all we do is pass time until the finish line.



Originally posted by King of Games:
Originally posted by Lunaire:
You play games for other reasons than to pass the time?
Does this game have a actual story or end point?
It has an endpoint and there is some story but it's not jammed in your face.
Xero Apr 10 @ 5:12pm 
Originally posted by Götterdämmerung:
That's awesome and sad at the same time. I hope after all this is over and they fix saves for solo private players. If they do, they consider implementing it. I know it may not mean much to PVP players, but a little story and lore can motivate a player and be more immersed in the gameplay. Good to know. Thank you for sharing. :s_smile2:
Lunaire Apr 10 @ 5:21pm 
Originally posted by Xero:
Originally posted by Götterdämmerung:
That's awesome and sad at the same time. I hope after all this is over and they fix saves for solo private players. If they do, they consider implementing it. I know it may not mean much to PVP players, but a little story and lore can motivate a player and be more immersed in the gameplay. Good to know. Thank you for sharing. :s_smile2:
An online multiplayer legacy of kain would be nice. Or a full online vampire sim without the Hollywood rose tinted colour glasses, would be nice. But I don't think, that's what they are going for with this game.
Mind you, their communication around the game is abysmal enough that nobody really knows what's in the plans for the game. All we know about, is what we have now.
I don't know if I should or shouldn't be hyped for future updates and I think that's the major reason why the playerbase drops a while after each update. Can'tr really get emotionally invested if the future is one big void.
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