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Also really hated the electric discount dr octopus. Especially when he lines the border of the arena with eletric lasers and pushes you towards them.
On the lower levels I would say the Soldier with Ice magic and the healer are particularly annoying.
Styx was really hard aswell, for mostly because i kept losing his leash and he reset. When i fought him on the bridge, it all went easy.
Adam
I also struggled to multiply 9x8 when I was 7 years old on my very first try.
But after a bit of practice I no longer did.
Same with most V Rising bosses.
At this point there's also like tens of Youtube videos for every boss, and I've started playing a year ago on the day of public release.
Yet people still routinely create threads about boss X, when a single Youtube video will show the weaknesses in patterns of every boss, except Adam and Gorecrusher, whom you need to experience multiple times to grok their patterns.
However, in the OP i was asking what bosses you thought were the hardest, implied the hardest to learn how to beat, not the hardest after youve learned how to beat them. Sorry for not making that more clear.
Nobody wants to experience or play a Game by watching half a dozen YouTube videos before they make even the smallest steps within a video game. It's a game not a technical procedure you need to be walked through.
The developers need to release the data and statistics on player activity. How are players getting past these Overpowered, Unbalanced, OMGWTF Bosses??? How many attempts do they take? How large are the groups they fight these bosses in? How far in the game has the average player gotten?
The number of threads on this subject are proof that something is wrong. V Rising Devs should address this problem and not leave it to YouTube to solve it for them.
See Terraria, a game with over 97% positive reviews, over 900 000 reviews total.
Very similar in a few key ways to V Rising: Basically no story outside of Beastiary, gear progression mostly locked behind bosses as well.
I searched for "Help Queen Bee" in that subforum, got 431 results.
And despite literally hundreds (or even thousands, if we count all the other bosses as well) of "help me with boss X", an insanely successful game, with 38 600 players playing right now despite it being a 10 year old game.
So no, the existence of "help me with a boss" threads is not an indicator of anything wrong with a game, that argument is clearly refuted by Terraria's insane success.
Then explain your own frustration with the fact that people are complaining about the Bosses in V Rising. Your post (and continued attitude) demonstrates that you have reached the point of frustration with all the posts about the difficulty of the Bosses in V Rising. If ... there is nothing wrong ... why are you frustrated??? If ... there is nothing wrong ... why are you trying to smack down these posts???
Terraria is a game with over 44million in sales. 900,000 reviews is only 2% of the purchasers.
And, only 2% of the people that bought V Rising give it a positive review.
What about the other 98% of the people that bought these games???
Why not respond to the rest of my post as well? Ask the V Rising Devs to release the stats on player activity. And address the fact that no one wants or expects to have to play a game like its a technical procedure that they have to be walked through with tutorial videos.
People are complaining about the Bosses in V Rising. Something is wrong. the Devs should address the issue.