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There are too many things that have higher priority like weapons and health potion
1-3, Weapons
4, Healing Item
5-7, Dusk Caller and Buff Potions
8, Used to be the Shroud of the Forest, but I just put that into the cosmetic slot. Now I have Blood Key here for easy access.
The only improvement I'd love to see was all things on the Hotbat being Bloodbound, so I didn't have to put my potions and healing items back after every death :D
There aren't that many things. As Insanitor said, you don't need more than 2 or 3 weapons, and you certainly don't need more than 3 healing/buff potions.
My current hotbar is Axe, Longbow, nothing, nothing, nothing, Forest cape, healing item, Dusk Caller.
3 spots I can use for blood potions or buffs that I certainly don't need to carry around with me at all times. Cape is probably unnecessary too.
Just realised I forgot the Fishing Pole, though again, probably not worth it given how tedious the fishing is.
There are many people out there like me always switching between weapons , and what about blood Key and fishing pole???
me :
1 greatsword(for melee combat and lumbering,
2 hammer(for mining),
3 dagger(for stealth),
4 reaper(for harvesting)
5 long bow/whip(for range combat)
6 fishing pole(I need fish to feed my prisoner and fish oil)
7 healing potion(of course I need it)
8 blood key(of course i need it too!)
There are many people out there like me always switching between weapons , and you most likely need blood Key and fishing pole
Fishing Pole is too tedious to care, and I may just get rid of it. I'd rather get the fish from sending servants to hunt those locations.
Blood Key is also irrelevant unless you specifically plan to challenge the final boss. It's even less valuable to keep on you than the Cursed Forest cape.
That is your play style , not mine !
Don't you know that blood key is very useful for sun resistance?
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