V Rising

V Rising

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TpotJarking May 20, 2024 @ 7:22am
Tile limit increase after 800
I tried to change the tile limit, but it won't go higher? Is 800 really the limit?
Yes, I need more.

I tried clowning around in the json file,

"Level1": {
"FloorLimit": 1000,
"ServantLimit": 4,
"BuildLimits": 6,
"HeightLimit": 6
},
"Level2": {
"FloorLimit": 1000,
"ServantLimit": 5,
"BuildLimits": 6,
"HeightLimit": 6
},
"Level3": {
"FloorLimit": 1000,
"ServantLimit": 6,
"BuildLimits": 6,
"HeightLimit": 6
},
"Level4": {
"FloorLimit": 1000,
"ServantLimit": 7,
"BuildLimits": 6,
"HeightLimit": 6
},
"Level5": {
"FloorLimit": 1000,
"ServantLimit": 8,
"BuildLimits": 6,
"HeightLimit": 6
}

But alas, it doesn't increase from 800 :<
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Showing 1-9 of 9 comments
potato May 20, 2024 @ 7:28am 
might be hardcapped
Akulvo May 20, 2024 @ 7:29am 
800 is the highest you can go using the in game UI server config, so I imagine that you can't go higher than that
Khaylain May 20, 2024 @ 8:01am 
You can go higher with the "height" of castles than what the GUI allows, so it's not the GUI that's setting the restriction. I know that there was a limit of 550 or something very close to that earlier, but that was upped.

You can't set stack sizes higher than 3x (as high as you can go in the GUI) in effect (you can set it to 10 in the file but it won't actually give you more than 3x in game), so the tile number might also be one of those that seem to have a hardcoded maximum in the game code itself. It's annoying and disappointing. Would've been great if they allowed people to change it basically however they want when mucking about with the file itself, but alas.
TpotJarking May 20, 2024 @ 5:00pm 
thanks for clarifying, that sucks, but worth a try :>
ToeSama May 20, 2024 @ 5:08pm 
You can actually. My castles typically have a tile limit of 1000 myself. Make sure you saved changes to the correct file
Amon May 20, 2024 @ 7:10pm 
https://imgur.com/a/OAIG4hg

think you forgot to save the file after editing, i just tried and that still works.

You can edit the file while at the main menu > load game > go to directory > ServerGameSettings.json (open in a word program, i use Notepad++ for clarity on how its shown in the file)

you might have to re launch the game itself for some settings to take effect depending on what you change.

Main menu > load game > edit settings (say change inventory stack limit) might overwrite the floor tiles back to the max ingame settings value.

https://prnt.sc/ye_KPdTiK5Xx (as a example while json is 9999 ingame its maxed out at 800 so if you changed something after changing the tiles to 1000, this coud have been reverted. (iv not tested this myself tho)

Hope this helps :)
Last edited by Amon; May 20, 2024 @ 7:19pm
TpotJarking May 21, 2024 @ 3:36am 
Originally posted by Amon:
https://imgur.com/a/OAIG4hg

think you forgot to save the file after editing, i just tried and that still works.

You can edit the file while at the main menu > load game > go to directory > ServerGameSettings.json (open in a word program, i use Notepad++ for clarity on how its shown in the file)

you might have to re launch the game itself for some settings to take effect depending on what you change.

Main menu > load game > edit settings (say change inventory stack limit) might overwrite the floor tiles back to the max ingame settings value.

https://prnt.sc/ye_KPdTiK5Xx (as a example while json is 9999 ingame its maxed out at 800 so if you changed something after changing the tiles to 1000, this coud have been reverted. (iv not tested this myself tho)

Hope this helps :)

I managed to change it, thank's alll :D

Edit: THe game crashes after 1100 tiles
Last edited by TpotJarking; May 21, 2024 @ 5:04am
Hi everyone!

I followed the instructions you guys explained, but my game created new .json files with the default-max settings instead of increasing the tile limit in the game.

I made sure twice that I hadn't done something wrong, especially thanks to the image @Amon provided, but the result was still the same.

Am I too dumb or might this have been changed with 1.1 update?
Caz May 6 @ 1:06am 
Originally posted by Umi Eugene West:
Hi everyone!

I followed the instructions you guys explained, but my game created new .json files with the default-max settings instead of increasing the tile limit in the game.

I made sure twice that I hadn't done something wrong, especially thanks to the image @Amon provided, but the result was still the same.

Am I too dumb or might this have been changed with 1.1 update?
Nah, you're not dumb. This game isn't super clear on which config file to edit. You'd think there's a main file to change, but that's not how it works. Ironically, it's actually easier than a main file, it's just not intuitive.

Assuming you're playing single player (i can't help if you're setting up an actual server)

1 - Start a new save.
2 - Go back to the main menu and bring up the list of saves like you're going to load your save.
3 - On the right side of the screen, look for an option about the directory. Click that, it will open the folder.
4 - Edit the ServerGameSettings.json file in that folder

This wiki page lists all the settings that can be tinkered with. Note that you may have to add the setting into the file as most of them won't appear in the file unless they're changed from default.
https://vrising.fandom.com/wiki/Server_Settings
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