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Achktually, there's swords that are used for cutting wood.
However, axes are more efficient. You do have to also take into account we're vampires in this game, so you can't apply real world human strength and physics much either
Not...greatswords...
I just don't get why another WEAPON... a weapon OF WAR.... was given a resource gathering bonus? Why not "Bonus damage to flesh" "bonus damage to humans" "bonus damage to lightly armored foes"
It's dumb, and lazy.
Idk why it didn't share bonus vs vegetation.
IDK why that's a thing in the first place... There are already tools for resources.
Why are there bonuses for resource gathering for weapons??
It doesn't take but 5 seconds of thought to come up with a bonus to apply to weaponry intended for fighting humanoids and creatures, they already proved they could with scythes and spears.
Increased damage to vegetation? You mean every plant across the entire game that has 1hp? Or that singular plant enemy in Farbane? Useless.
Increased damage to wood? Are trees really so tough to bring down?
You know how many times I've seen people lose their minds because they can't get a merciless copper mace book to drop, so they think they're gated from iron until they get it because they think mace is the only way to break rocks?
The whole system just removes options by making something the "best" option.
Its a sword its what ever you want it to be, you could cut things with it, or people. Its like getting upset when you find out some one with AR rifle is shooting animials instead of people with it sigh.
Just make some potions give a gathering bonus to resources, and yes we have worker blood which is nice but point stands.