V Rising

V Rising

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pure unholy magic worth to play?
summoner is trash class death knight deals no dmg v blood kills it in one hit and no duration + skeletons is only good for detonation
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Showing 16-30 of 30 comments
theworld May 17, 2024 @ 10:41am 
Originally posted by Jak:
Because people have very crazy opinions on what is good and bad. Bone explosion and death knight are both amazing with the right jewels. DK on expire mage +health+damage +whatever extra is amazing. Bone explosion secondary explosion +nova projectiles + damage +whatever extra is amazing too.

Playing brutal and using both of these currently.
Agree on Bone Explosion, but disagree heavily on DK.

I've tried DK with +Life, +Skeleton Mage and +Duration and it still feels weak. If you mistime it poorly (e.g. when stuff like those Slaughterbeasts in Rifts do charges) it will get taken down by a pack of mobs almost immediately. It also gets oneshot by bosses even with +Life.

Corrupted skull with dual skull mod is FAR superior IMO.
Raze May 17, 2024 @ 10:53am 
I love unholy. All that aggro they draw is what is worth it to me. Then I can hang back and attack when I have an opportunity, with either my bow or greatsword. I use Corrupted Skull with a stone that changes each projectile to 2 at less damage, so it summons twice the skeles, and death knight, with the unholy dash and unholy skele summon ultimate.
Last edited by Raze; May 17, 2024 @ 10:54am
Skillo May 17, 2024 @ 10:55am 
Originally posted by SPYRO THE DRAGON:
summoner is trash class death knight deals no dmg v blood kills it in one hit and no duration + skeletons is only good for detonation

anything that summons skeletons ir arguably cheesing the game pve wise, cause its almost guaranteed to pull aggro every single time. with their low cooldowns you take a lot of the pressure out of your character by just landing your veil / shield / skillshot. While still doing the same basic function of other similar spells.

it blocks the same way as frust /chaos shield does, your veil still has the same cooldown and regen, and the nuke deals similar damage and has two charges :fardy:
Last edited by Skillo; May 17, 2024 @ 11:03am
Tanyon May 17, 2024 @ 10:55am 
I do not use all Unholy but I use Bone Explosion and the raise dead ult and they both annihilate common and v bloods.

For the event I use bone explosion and void.. and nothing stands a chance.. my entire build is spell leach and scholar 100% blood. I basically take 0 damage because every-time my spells hit I'm getting back 50-100 health. Works well on bosses too.
Bing Bong May 17, 2024 @ 11:01am 
Originally posted by theworld:
Originally posted by Jak:
Because people have very crazy opinions on what is good and bad. Bone explosion and death knight are both amazing with the right jewels. DK on expire mage +health+damage +whatever extra is amazing. Bone explosion secondary explosion +nova projectiles + damage +whatever extra is amazing too.

Playing brutal and using both of these currently.
Agree on Bone Explosion, but disagree heavily on DK.

I've tried DK with +Life, +Skeleton Mage and +Duration and it still feels weak. If you mistime it poorly (e.g. when stuff like those Slaughterbeasts in Rifts do charges) it will get taken down by a pack of mobs almost immediately. It also gets oneshot by bosses even with +Life.

Corrupted skull with dual skull mod is FAR superior IMO.

Dk on its own is complete dog poo. Even with +health. He will just die before you can even get the mage from his expiration.

You dont hit dk and then laugh everything off you have to pair it with something. Usually I start out with bone explosion to get the extra skeles as targets then you summon dk. Or summon dk with mosquito shield gem+heal.. etc... you have to pair him with something other wise yea hes useless.

Cleave condemn he provides and cleave in general + the mage at the end is pretty decent esp for rift farming. Even in boss fights he does plenty if you summon behind the boss constantly since your skeles will all be dying to frontal insta.
Raze May 17, 2024 @ 11:02am 
Originally posted by Skillo:
Originally posted by SPYRO THE DRAGON:
summoner is trash class death knight deals no dmg v blood kills it in one hit and no duration + skeletons is only good for detonation

anything that summons skeletons ir arguably cheesing the game pve wise, cause its almost guaranteed to pull aggro every single time. with their low cooldowns you take a lot of the pressure out of your character by just landing your veil / shield / skillshot. While still doing the same basic function of other similar spells.

it blocks the same way as frostall does, your veil still has the same cooldown and regen, and the nuke deals similar damage and has two charges :fardy:

lol Here we go. "If you don't use X build then its cheese" What else would unholy be for outside of PVE? I feel like it'd be trash in PVP, which I'm sure everyone runs Frost builds for.
Last edited by Raze; May 17, 2024 @ 11:02am
theworld May 17, 2024 @ 11:04am 
Dude, it's still an 11 second CD spell (Longest CD for an offensive spell IIRC), doing 50% per swing, and inflicting status debuff you already have.

It's underwhelming.
Skillo May 17, 2024 @ 11:06am 
Originally posted by Raze:
Originally posted by Skillo:

anything that summons skeletons ir arguably cheesing the game pve wise, cause its almost guaranteed to pull aggro every single time. with their low cooldowns you take a lot of the pressure out of your character by just landing your veil / shield / skillshot. While still doing the same basic function of other similar spells.

it blocks the same way as frostall does, your veil still has the same cooldown and regen, and the nuke deals similar damage and has two charges :fardy:

lol Here we go. "If you don't use X build then its cheese" What else would unholy be for outside of PVE? I feel like it'd be trash in PVP, which I'm sure everyone runs Frost builds for.

Read what i said again
"anything that summons skeletons is arguably cheesing cause it bricks AI aggro"

Thats literally it, bosses stop being a threat and you can very comfortably generate skeletons the entire time. No other school is capable of that, theres no status effect or damage scaling more powerful than outright stopping bosses from chasing you *through several different sources*

Im not even gatekeeping the spells, its damn useful on brutal. But it can't be denied that it works a little too well against every pve boss.
Last edited by Skillo; May 17, 2024 @ 11:07am
theworld May 17, 2024 @ 11:09am 
Originally posted by Skillo:
Read what i said again
"anything that summons skeletons is arguably cheesing cause it bricks AI aggro"
What you've said is wrong. Almost nobody plays Unholy in PvP because skeletons are too slow. So it's only use is PvE. Devs have done a lot of skill tweaking over the past 2 years, so whatever we have now is completely intentional.
Glyph May 17, 2024 @ 11:10am 
lol

You're just shy of saying that if someone relies on unholy to kill bosses they didn't earn it
Skillo May 17, 2024 @ 11:13am 
Originally posted by theworld:
Originally posted by Skillo:
Read what i said again
"anything that summons skeletons is arguably cheesing cause it bricks AI aggro"
What you've said is wrong. Almost nobody plays Unholy in PvP because skeletons are too slow. So it's only use is PvE. Devs have done a lot of skill tweaking over the past 2 years, so whatever we have now is completely intentional.

im confused as to how this sentence has anything to do with pvp? what



Originally posted by Glyph:
lol

You're just shy of saying that if someone relies on unholy to kill bosses they didn't earn it

you can read the words i'm typing or the words you wish that were written there, only one of them is true
Bing Bong May 17, 2024 @ 11:13am 
Originally posted by theworld:
Dude, it's still an 11 second CD spell (Longest CD for an offensive spell IIRC), doing 50% per swing, and inflicting status debuff you already have.

It's underwhelming.
uhh so there are several skills that have 11s cd. The famed ward of the damned has that same cd.

But again like hes not bad as a skill, just know how and where to use it. You can say there are better options, and depending what gear you have or jewels/situation, that might be the case.

It can ... and is definitely used. Playing brutal with him just fine 0 block skills up to styx currently. Think ive seen several videos of players using him as well.

Play how you want I guess. I try out everything eventually, but for stuff said about the DK in this thread, hard disagree.
theworld May 17, 2024 @ 11:28am 
uhh so there are several skills that have 11s cd. The famed ward of the damned has that same cd.
"Longest CD for an offensive spell"

Ward of the damned and other shields can block attacks and thus have the utility offensive spells don't.

DK's competition isn't WotD, it's other offensive spells.
Bing Bong May 17, 2024 @ 11:43am 
Originally posted by theworld:
uhh so there are several skills that have 11s cd. The famed ward of the damned has that same cd.
"Longest CD for an offensive spell"

Ward of the damned and other shields can block attacks and thus have the utility offensive spells don't.

DK's competition isn't WotD, it's other offensive spells.

You can still use the skill and do just fine in the game. It has an 11s cd but its not like you are waiting that long due to blood type/weapon mods/jewel mods/armor etc...

Like a 40% global cd will bring it to 6.6s. And bring something like chaos volley down to 4.8s. Not the biggest issue or difference in the world.

Play how you want every skill can be used in this game and you can succeed at every difficulty so far. Saying it is useless like posters above is just false though.

This would be like loading up WoW and telling everyone who isn't the current meta or specced in a certain way on their tree that they are playing the game wrong. Its nonsense.
Muu May 17, 2024 @ 11:57am 
For most of the game yes, it falls apart in the last few bosses because of their speed, teleporting, and aoe attacks.
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Date Posted: May 17, 2024 @ 8:38am
Posts: 30