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You aren't.
Adam and Solarus are both harder than Dracula.
Achievements were not present in the game at launch, you absolute clown.
Millions of people bought V Rising and played it and then stopped playing it before achievements even existed in the game.
Why go on the internet and lie to cause silly drama.
You never need more blood vials while fighting Dracula. When you fail, you exit the shadow realm with the same blood type and level that you entered with.
You could fight him all day and not need another vial.
Game is fun but if clearing the last boss takes almost as much time as clearing the rest of the game then perhaps Drac is slightly overdone after all....
Because playing as a team presents multiplicative benefits (i.e., one teammate can bloodrage all 4 teammates), it would be important for Dracula to also have multiplicative advantages when fighting a team. Curse is one way of doing that. If one member of the team screws up, that screw up multiplicatively affects every teammate near him.
It's an almost perfectly crafted mechanic for the fight, and people having a problem with it at Normal difficulty damage scaling is a definite git gud situation.
This goes beyond a simple skill issue and speaks to you fundamentally not understanding basic aspects of the game. Or being 70.
1) He has no unblockable attacks.
2) Correct, you signed up for a game better and more challenging than a Miyazaki game. You happen to be playing it on a nerfed and easy difficulty, so your experience will be nerfed and easy — but that doesn't change the design and intent of the game, which is to be difficult and challenging but fair, in ways more complicated than Roll/Or-Wait-to-roll.
This isn't a fair quote. The game as sold 3.9 million copies but the game has a 24 hour peak of 12,000 players. The retention for this game was really poor for the first year because the game was so easy in normal that people completed it twice over and then forgot about it never checking out the updates.
May 2022 (launch month) - 92,448 players
June 2022 - 41,00
July 2022 - 13,000
Then we see August 2022 - April 2023 averaging around like 4,000 players. There was just no meaningful content updates. Now the game feels finished and takes enough time to hold players which is why the average is up from as low as 2,734 in December 2022 to 19,143 in the past 30 days.
The May update saw 44,562 people. I bet half of those were returning players and the rest were new. So saying anything about 3.9 million copies sold is suuuuuper disingenuous. Doesn't apply. With peak players in May and the last 26 days totalling at 180,00 players - I think 150,000 clearing it is pretty reasonable. If we estimate that 400,000 have played since May, then it's not all that bad at all of a clear rate.
(I recently came back and have not beat dracula - I'm not there yet at level 63 or whatever)
Since 1,0*
Your numbers are biased hard.
But then, having purple gear and all the builds we like to play, we came to mister D. and feel helpless like puppets, hardly droping him to 70%hp on lucky tries. And when I dropped all boss stats to 100%, only then Downgradecula became beatable like all his colleagues with boosted stats.
It is possible to beat him solo on hard stats, you must take no damage with evade and counterspells. But in coop it's just meaningless to tryhard him. It's obvious that his stats is OP and he is a wall for a people that do not want to grind gear for cheese builds. Difficulty jump between all game bosses and D is too high for those who value their time.