V Rising

V Rising

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Jyin Jun 12, 2024 @ 8:41pm
Please make the stairs easier to work with.
Stairs really needs update.

They need to be able to be removed when touching walls/pillars.

While you are at it, please make the invisible foundation not require connected to other floor.
We can't stand on it, so why does it need to be attached to another floor tile?
I understand that it needs to be attached to something, please make it so it can attach to the side of the stairs, either that let us place floor under the stairs.

J
Last edited by Jyin; Jun 12, 2024 @ 8:47pm
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Showing 1-13 of 13 comments
Xero Jun 12, 2024 @ 8:48pm 
I asked for the same on the V Rising 1.0 Hot Fix #6 discussion. I'd like to change stair types though. Not really move them.

"Is there a way to make it easier to change stair types? Just by trying to dismantle or recycle it, it keeps saying a pillar or wall is preventing the dismantle / recycle option from happening. I nearly knocked out the entire two floors of the corner of the castle and it still says the same as before, so I decided to put everything back the way it was.

As similar to the Ctrl color changer option on some models, it would be nice but for the stairs. Instead of having to wipe out entire sections of the castle."
Last edited by Xero; Jun 12, 2024 @ 8:52pm
Agreed.
We can in-place replace floors, walls, pillars etc.
Stairs need to allow the same. Even if it costs a few extra resources as a penalty, just let us pick a stair, and change it in-place. Having to tear apart multiple floors just to switch out staircases is infuriating.
Desp Jun 13, 2024 @ 3:43am 
Agreed.
This function of gluing to the wall is wildly annoying, which sometimes kills my desire to build a castle above the first floor))
Wlerin Jun 13, 2024 @ 4:15am 
Originally posted by MercurialJester🌡:
Agreed.
We can in-place replace floors, walls, pillars etc.
Stairs need to allow the same. Even if it costs a few extra resources as a penalty, just let us pick a stair, and change it in-place. Having to tear apart multiple floors just to switch out staircases is infuriating.
At the very least it should be possible to switch a staircase between the available skins without having to tear it up and rebuild it, the same as we can do with e.g. floors.

Originally posted by Xero:
Is there a way to make it easier to change stair types? Just by trying to dismantle or recycle it, it keeps saying a pillar or wall is preventing the dismantle / recycle option from happening. I nearly knocked out the entire two floors of the corner of the castle and it still says the same as before, so I decided to put everything back the way it was.
You "only" need to remove the walls and pillars that are only connected to the stairs and not to any other floors, on both the bottom and the top level of the staircase. Effectively it is providing 2 or 3 floors on the bottom level and 2 or 3 invisible floors on the top level, and removing it removes those floors. (Because of this, they should absolutely make it so you can connect invisible floors to the sides of the staircase.)

I'm not really sure what the best way of solving this would be. Replacing both the top and bottom layers of the stair with generic floor tiles when it is removed?
Last edited by Wlerin; Jun 13, 2024 @ 4:15am
Bobucles Jun 13, 2024 @ 4:45am 
The process for placing stairs is very simple.
The process for removing stairs is a mess.
SubRosa Jun 13, 2024 @ 5:34am 
Tell me you're playing on PVE server without actually saying it
Mansen Jun 13, 2024 @ 6:11am 
Originally posted by Suddenly, Bison:
It would also be nice to be able to place staircases parallel to each other and natural ramps. They don't visibly overlap, so I'm not sure why this is a restriction. Currently you can't do this even if they are on a different elevation within 1 floor.

Stairs cannot be damaged and broken, making them excellent for PvP - too excellent. Stunlock had to limit certain stair placements due to people using them to lock bases completely from being raided.
Xuhybrid Jun 13, 2024 @ 6:56am 
Removing stairs, removes the floor of that tile. You don't need to remove walls and pillars unless they have no floor supporting them after the stairs(floor) is removed.
Jyin Jun 13, 2024 @ 11:27am 
Another thing about stairs is that it would be nice to be able to remove it without removing the upper floor (or have 2nd stair to upper floor).

Sure we won't be able to get to upper (or lower, if you remove it from above) till we put it back. It can even be 'temporary', just so that we can move it easier.

J
Mansen Jun 13, 2024 @ 11:32am 
Originally posted by Jyin:
Another thing about stairs is that it would be nice to be able to remove it without removing the upper floor (or have 2nd stair to upper floor).

Sure we won't be able to get to upper (or lower, if you remove it from above) till we put it back. It can even be 'temporary', just so that we can move it easier.

J

It would have to use something like the castle relocation system, allowing you to do a "draft" that is finalized after you're done fiddling, because allowing impossible to reach floors is a big no no for PvP.
Xero Jun 13, 2024 @ 11:43am 
Originally posted by Wlerin:
Thanks, I'll give it a go again tonight. I tried twice already but not giving up yet.
Shift Jun 13, 2024 @ 12:55pm 
My only gripe with all this is how I need to make several plans just to change the old stone staircase with the newly unlocked wooden staircase, when it should've been either build the new one over the old one to replace or better yet, make stair style the same as carpet and torches, just hold ctrl and select the new style.
Jyin Jun 14, 2024 @ 6:29am 
Originally posted by Mansen:
Originally posted by Jyin:
Another thing about stairs is that it would be nice to be able to remove it without removing the upper floor (or have 2nd stair to upper floor).

Sure we won't be able to get to upper (or lower, if you remove it from above) till we put it back. It can even be 'temporary', just so that we can move it easier.

J

It would have to use something like the castle relocation system, allowing you to do a "draft" that is finalized after you're done fiddling, because allowing impossible to reach floors is a big no no for PvP.

Meh, if PvP player is a problem, just enable this on PvE.
Not like this is new feature, simply disable some checks that already exist based on server type.

J
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Date Posted: Jun 12, 2024 @ 8:41pm
Posts: 13