V Rising

V Rising

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Linked storage to Crafting stations (Suggestion)
As of late (And specially after playing Palworld,) It has rather become cumbersome to keep running around the castle to grab materials in order to build stuff. I am suggesting that storage containers would have the option to be linked to crafting stations. This way I can just craft what I wanna craft and not having to run around grabbing things.

Option would be a tick-box when you open the storage box that allows it to be shared with the crafting stations (Set to disabled by default).

Alternative server settings option could be to have it disabled, enabled per room or enabled for the entire castle structure.

Further suggestion would be to be able to build a constructions box where you can store items and be able to build the castle without having all the materials on your person.

I dunno how difficult this would be to add but I do feel this could be a great addition to the game.
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Showing 1-10 of 10 comments
Tanyon Feb 7 @ 7:03am 
This is the number ONE requested feature and has been since launch and they STILL have not done it.. to me this is the only thing thing game is missing. There are so many games in recent years that have it and it is an amazing QOL feature that every game should have.

They have a suggestions page or something somewhere.. and this is the top one.
Kappa Feb 7 @ 7:18am 
I'd be ok even with sharing everything within the castle ( no matter which room, floor, box, etc... ).
Last edited by Kappa; Feb 7 @ 7:18am
Xero Feb 7 @ 9:09am 
Tanyon is correct and here's the link.

You can create a feature request if there's one not already available for the subject, in hopes for it to be implemented in their next major update. You can also vote up feature requests.

Feedback and Feature Requests :
https://feedback.playvrising.com
Originally posted by Tanyon:
This is the number ONE requested feature and has been since launch and they STILL have not done it.. to me this is the only thing thing game is missing. There are so many games in recent years that have it and it is an amazing QOL feature that every game should have.

They have a suggestions page or something somewhere.. and this is the top one.

Yeah Im new to the game and I felt it missing a good portion in. Maybe its a hard mechanic to implement in the current structure of how the game works. But yeah, Palworld ruined me with this and survival games have gotten harder now! XD

Had no idea of any suggestion page. usually I find that in the discussion forums here on steam. may I should take a look, thanks for all the replies ^^
Bomoo Feb 7 @ 2:00pm 
Friend I introduced to this game literally stopped playing because this feature wasn't implemented.
I started getting into this game it looks kinda cool but it's another grindy game on my roster and the lack of linked storage is a no for me. In Enshrouded another sandboxy game I have it's unlocked once you get "magic" chests and it's pretty much essential for large builds. I had the same gripe about Conan Exiles, amazingly fun game but a lack of linked storage is a ballache. I keep forgetting about palworld lol, bought it and just haven't gotten around to it but I don't wanna seem like I'm crapping on V Rising. From the little I've played it's mechanically decent, visually it's... ok not bad not great.
I guess ppl likes to build big castles with big amount of chests located everywhere. I never had such problem - usualy build minimalistic castle with whost of the chests placed in certain place so they are easy to dump and access. If you really struggle with it, there is a mod that allows you to store your materials and pull them whenever you like with .type commands.
Originally posted by ( ͡° o ͡°):
I guess ppl likes to build big castles with big amount of chests located everywhere. I never had such problem - usualy build minimalistic castle with whost of the chests placed in certain place so they are easy to dump and access. If you really struggle with it, there is a mod that allows you to store your materials and pull them whenever you like with .type commands.

It becomes the optimal solution for sure. Tho the concept of having such a system is very much desired and from what I hear a very endorsed suggestion.
This has been asked for sense the game came out, I don't think they are going to add it.
Devs don't listen to the community... They have released only a few incredibly minor micro patches since the game lauch.. Sticking their heads into the sand comes to mind..
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Date Posted: Feb 7 @ 4:42am
Posts: 10