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Ein Übersetzungsproblem melden
Sorry, who appointed you gatekeeper? So offended wow seriously get a life.
Home brew is very much the crux of modding it is ad hoc creative problem solving, hate it or love it, up to you.
Yes, but you are not OP, and my opinions of home brew were never needed for the answering of the question. Since this is reading like you're trying to goad an opinion. I don't have one, I only care if its good. I am still curious where OP fashioned this idea of vampires and this comment has done nothing to help that.
-You can change how fast blood drains.
-Why? It's a gaming mechanic.
-I'm not even sure what you're getting at with this one.
-It does. It provides buffs to your character depending on what type of blood you drink.
-Why does drinking too much have to get you addicted? Traditional vampires only require blood to survive. No addiction there.
-Same as above.
-I can kinda see this as a decent mechanic. But once again, this is a game. They put restrictions on drinking blood because of gameplay mechanics and balance.
-Addiction shouldn't even be a thing.
-Same as above.
-I could see this as an interesting mechanic. Not drinking blood for long enough affecting your stats negatively and all that.
-Graphically accurate doesn't matter. This is a game. With it's own aesthetics. They went with this particular aesthetic. It's fine.
TL:DR: You have your own idea of what a vampire should be. Based on modern popular fiction rather than traditional/original vampires. And not taking into account that this is a game which can take a lot of liberties with previously established lore as long as it's internally consistent.
there's definetely overdrinking blood effects
the current situation is like : drinking the blood of akasha makes you powerful
then drinking the blood of a peasant 1 second after rolls that back instantly
which IMHO doesn't feel like being a vampire at all
but hey it's just my opinion ....
/shrugs
also the reason behind these ideas is because, the game just isn't a survival game at all, making the blood drinking portion of the game a bit more involved/complex would help imho
Well I just made it up based on some overall feelings after having read Anne Rice books & then some more
there's certainly elements which are more gamey here and don't follow strictly all the rules but then I feel like this game is just an RPG and the vampire aspect almost an afterthought
and I feel like the vampire need for blood should be way more central and make the survival elements a bit more involved
your need for blood should drive the player forward and also require a bit more managing
the fact that drinking a peasants blood can override instantly a knight's blood you just drank
did you just piss all the previous blood you drank ?
I dunno feels super weird to me & I just don't like it I suppose
also the fact that you can't drink a little blood and then cancel, because nope that's an execution.... and it doesn't give you any blood at all...
In any case there's literally zero chance this gets implemented, the devs are too busy balancing multiplayer PvP and trying to make solo player play PvP
so yeah
just an opinion
...And...? Did this game claim to be in the Anne Rice setting? If not, I don't see how any of what you said it relevant.
Drinking blood in this game is just a customizable buff with a timer. It is what it is, and doesn't have to be more imo.
it's a customizable buff with a timer
does that make you feel being a vampire ?
me not
hence thread.
Thank you for the brilliant demonstration.
This game follow more of the lore and traditions from Bram Stoker and Castlevania, queen of the damned and interview with the vampire does not fit into the theme of this game as those are partially set in present day whereas Bram Stoker is set in Victorian times.
Blood potions solve that issue, you can keep prisoners indefinitely and make blood potions form them as long as you keep their health and misery in check.
capture 100% blood quality npc, send them to the prison cell, feed rats and fish to keep their health and misery in check, make blood potions as required. problem solved.
Also i died soo much being caught by the sun while fighting a boss, unbelievable lol
what ? absolutely yes & no
interview with a vampire while set in modern times definitely applies to darker times since akasha exist since at least egyptian pyramids & such if I remember correctly
not to mention anita rice books do not limit themselves to modern times at all
Anyway, okay not really familiar with those.
you totally missed the point of this :
my point was that in this game
when you drink blood (or potion it doesn't matter)
it feels like your character first empties their veins of all previous blood & replace it with new one
I felt they did okay with the more Dracula-based lore. The game is just a gauntlet boss fight + building. People just wanna PVP in those settings more than care where all of it comes from. Its a game afterall. I personally get caught up building castles whenever I play with my partner (and he just wants to murder hobo the world). Blood is your buff system, not really meant to get all sexy or brutal and zoom in about it. I'd probably laugh if it did despite my wanting some game to do so. Kinda hard to be turned on to Dorito men. Sorry fellas, my Lestat clone shouldn't look like a dorito. I like the art choice, just not the lack of body types.
Nitpick all you like won't really change the way this game is now. I don't feel the need to compare the vampire types I like to what this game chose to do. This is a fun, simple Vampire-themed game based a lot more on the monster/Dracula lore than say.. Fun with Lestat (Rice) or akin to Lost Boys (80s movie) those are all their own spins on the fantasy. Lets face it, books and movies are a better way to adapt this so far imho. This is just a game with really a pwp ( stands for 'plot? what plot? ) and just wanted to be a survival/pvpve mostly.. I REALLY wouldn't think to hard on this specific game. Maybe take that judgement toward the newer VTMB2 that comes out later or never or who knows really. There you'd have a lot more point to your objective opinion to make. Doesn't really fly with this little game.
So OP, and this is in no way to be rude- just coping advice from another vamp enthusiast; maybe find the things you do like about it and just be content with that. Might make you boil less over what could be vs what we all usually get. Personally I do love the environments, atmosphere, a lot of the spell effects are very nicely done. While building may not be expansive, the choices you are given are surprisingly aesthetically pleasing. Gameplay is straight forward with a bit of a learning curve. I like how survival is just tied to 1 stats rather than several handful of them that need babysitting. I also appreciate the non-overtthetop symphony-opera stuff that generally plagues the living crap outta anything vampire themed (Thank you Castlevania and japan's incessant need for epic over style). I get 1 or 2 EPIC OPERA songs.. but damn leave some ambient creepy-chilly atmosphere music too. So, kudos devs for remember non-intrusive music is very effective on setting tone as well.