V Rising

V Rising

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Editing Server Settings, how to Enable New V Blood Fight Mechanics?
Does the line "Level Increase" means that they'll get their new abilities? or is that somewhere else in the Json?

UnitStatModifiers_VBlood
Contains settings that apply specifically to V Blood Carriers. Default modifier is 1.0, default level increase is 0.
NOTE: If your game's Difficulty Setting is set to a value other than Normal, this setting will be overridden by preset values found in the Difficulty_Relaxed.json or Difficulty_Brutal.json files in the GameDifficultyPresets folder. You must instead change the preset values If you wish to play Relaxed or Brutal Mode with different health and power settings.

MaxHealthModifier: Multiplier for the unit's base maximum health. (Range: 0.01 to 10.0)
PowerModifier: Multiplier for the unit's base power (affecting damage dealt by their attacks and abilities). (Range: 0.01 to 10.0)
LevelIncrease: A flat value added to the base level of the unit, increasing its overall stats and difficulty. (Range: 0 to 100)
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Showing 1-3 of 3 comments
Khaylain May 11 @ 5:36pm 
"GameDifficulty": 2
is the important part, AFAIK
Make sure you run the edited .json through a JSON validator on the internet to make sure you don't have problems loading the save.
I don't remember if you can change to Brutal through the GUI when choosing "load game" and changing settings there.

The stat modifiers aren't what gives the new moves, they just affect their stats, AFAIK. The "gamedifficulty" I mentioned above should be the thing that makes it so they have the new moves. Not sure if they get the new moves without being respawned (thus needing to be killed first) on an already existing game.
From what I can see in the brutalsettings.json it only changes those 3 things, nothing "added" as "new moves" anywhere, other than the 3 values, 3 levels higher, 70% more damage, and health or whatever, so you might be right that the new "moves" are not in the .json file itself, but somewhere else in the game settings. I'll have to test first boss
Khaylain May 11 @ 5:53pm 
Originally posted by FrankNova:
From what I can see in the brutalsettings.json it only changes those 3 things, nothing "added" as "new moves" anywhere, other than the 3 values, 3 levels higher, 70% more damage, and health or whatever, so you might be right that the new "moves" are not in the .json file itself, but somewhere else in the game settings. I'll have to test first boss
You need to add the line I gave at the top to your actual game save "ServerGameSettings.json" that you can find by going to load game and clicking the "open folder" or something along those lines. Adding (or changing) the gamedifficulty option is the setting that tells the rest of the game what to do, including the moves each boss does. Note that there are no moves for normal difficulty in any of the settings files either, because they're just settings files, not directly saying how things should happen in the game.

As I said, it might be possible to change to brutal difficulty through the GUI from "load game", but I don't know that, since I haven't tried. If you go with editing JSON files you need to run them through a JSON validator first.
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Showing 1-3 of 3 comments
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