V Rising

V Rising

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Aleddra Dec 30, 2024 @ 8:27am
Slayer of the immortal king
It says 5% of the players completed the achivement.

I wonder what happened to the other 95% players? They obviously didn't. Or maybe they did in the beta and the achievement didn't carry over. But i can't imagine 95% players were in the beta.
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Showing 1-15 of 25 comments
Shas'O O'Kais Dec 30, 2024 @ 1:02pm 
I think a shocking percentage of people buy games, play for a while, and then either don't like it or just don't have time or the mood to do more. I've looked through achievements for popular games that you attain automatically very, very early on in the game and a lot of them are only like 40% have attained and stuff like that. Which means like 60% of people don't make it even that far.

Kind of crazy, but people are weird like that.
Aleddra Dec 30, 2024 @ 1:19pm 
Sure, that makes sense.
Or, those people couldn't beat Dracula.
( ͡° o ͡°) Dec 30, 2024 @ 1:46pm 
The sad truth is most of the player base is casual PvE oriented. The brutal mode drac beat only 1.5%, so even less.
Zoe Dec 30, 2024 @ 1:56pm 
I mean, if one only wants the achievement, they can go into their private ServerGameSettings.json and put VBlood MaxHealthModifier to 0.01 and their PowerModifier to 0.

Just tested it. Drac does negative damage and is squishier than a trash mob with that, lol.

Not worth it, though, because it skips his shirtless phase.
Aleddra Dec 30, 2024 @ 2:03pm 
You're all missing the point.
Dracula is a hard fight, yes.
And people give on the game.

Working as intended?
DaS Dec 30, 2024 @ 2:30pm 
Some of it's the difficulty, some of it's the typical survival grind of getting 50 bajilion whatsits and wazzooss, to make new whatsits and wazzos....those two combined probably explain 90% of the people not completing it. It's not like the survival genre has done anything new in 20 years...kinda boring at this point.
Last edited by DaS; Dec 30, 2024 @ 2:31pm
Alchosin Dec 30, 2024 @ 3:16pm 
If you take a look at the achievements, only 41% of the players exited the graveyard.

This may seem odd, until you remember that achievements only arrived on 1.0
Which means the remaining 59% are probably those buying & playing before 1.0 and didn't bother coming back.

So that 5% Drac kill may actually be higher, considering only 41% (or less) made the 1.0 run.
Last edited by Alchosin; Dec 30, 2024 @ 3:18pm
megareader5000 Dec 30, 2024 @ 6:20pm 
Only 60% of people beat Margit on Xbox so
95% of the gaming market in america hates endless grinds for materials
Dslim Dec 31, 2024 @ 2:02am 
Could just be people havent been back to the game since update, over a year ago there werent achievements and less content. Ive beat the game several times based on the content that there was. Just came back and beat it on brutal as well.
Bomoo Dec 31, 2024 @ 2:36am 
Originally posted by Alchosin:
If you take a look at the achievements, only 41% of the players exited the graveyard.

This may seem odd, until you remember that achievements only arrived on 1.0
Which means the remaining 59% are probably those buying & playing before 1.0 and didn't bother coming back.

So that 5% Drac kill may actually be higher, considering only 41% (or less) made the 1.0 run.

Wasn't dracula introduced IN 1.0? Anyway, achievement stats are funny like that, even in games that didn't go through an early access period. You consistently find that a high proportion of owners never started the game up. And there certainly are titles like that in my library, where I bought it on some huge discount and forgot about it. Not all that strange.
Luke Dec 31, 2024 @ 4:53am 
It took me a while to get to Drac after 1.0 dropped for no reason other than I just felt burnt out. By the time I got around to fighting drac, I had killed all the shard bosses and didn't feel like doing "another one". So I just stopped lol. Got it a couple months ago though because I was bothered by not getting it.
Shas'O O'Kais Dec 31, 2024 @ 5:03am 
Originally posted by Aleddra:
Sure, that makes sense.
Or, those people couldn't beat Dracula.
I just checked the achievements for V Rising. Apparently only around 40% of players even beat the tutorial graveyard area and enter the woods for the first time.

Dracula is not too hard. Look at the achievements.

Like I said... A lot of people just buy games and don't play them or otherwise quit right after because they don't like it.

And if you keep scrolling through the rest of the achievements you'll notice that every single step forward has a little less and a little less people getting it, even though these achievements are almost entirely things you get naturally through play and not things you go out of your way to achieve.

If Dracula was genuinely too hard, and that was the sole source of the reason why so few have it, then it would be a massive decrease from the progress achievements leading up to it, but we don't see that in the numbers. Instead it's a rather linear progressive decrease in each level of progression.
Aleddra Dec 31, 2024 @ 5:08pm 
I'm not completely bad at video games. I can hold my own. I understand i need to Git Gud and experiment with new builds.

But Adam was a brick wall. Dracula was just stupid.

I can understand a lot of people defeated Dracula without getting the achievement. Thing is the game got a good volume off that weekly sale. And the volume of players post sale should refelct on the achievements. I believe you, saying only 50% players got the achievement for the tutorial. Point is 50% is missing. Even if you scale that graveyard to 100%, it's still only 10% beating Dracula. And i believe something happened in between.

What this means is a lot of people bought the game and never played it. I can think of some reasons for that. But not good ones.
Exodite-Dragon Dec 31, 2024 @ 5:31pm 
Originally posted by Bomoo:
Originally posted by Alchosin:
If you take a look at the achievements, only 41% of the players exited the graveyard.

This may seem odd, until you remember that achievements only arrived on 1.0
Which means the remaining 59% are probably those buying & playing before 1.0 and didn't bother coming back.

So that 5% Drac kill may actually be higher, considering only 41% (or less) made the 1.0 run.

Wasn't dracula introduced IN 1.0? Anyway, achievement stats are funny like that, even in games that didn't go through an early access period. You consistently find that a high proportion of owners never started the game up. And there certainly are titles like that in my library, where I bought it on some huge discount and forgot about it. Not all that strange.

Dracula was introduced in 1.0, aye. Some boss positions were changed, and I seem to remember fighting Solarus last before the game exited EA.
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Date Posted: Dec 30, 2024 @ 8:27am
Posts: 25