V Rising

V Rising

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Murdok May 27, 2024 @ 8:14am
Loss of item durability in pvp
Item durability loss in pvp should be much lower. When you're not good at pvp or you're a constant victim of 4vs1, 2vs1 ambushes, you do nothing but farm the necessary materials to repair your items. And that's not fun at all. :burningitdown:
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Showing 1-10 of 10 comments
Yumeko May 27, 2024 @ 9:53pm 
Play with a team. And 12,5% dura loss is extremely forgiving. It's like for princesses.
NoxJS May 28, 2024 @ 2:51am 
Originally posted by Murdok:
Item durability loss in pvp should be much lower. When you're not good at pvp or you're a constant victim of 4vs1, 2vs1 ambushes, you do nothing but farm the necessary materials to repair your items. And that's not fun at all. :burningitdown:

devs are new to pvp games. They will figure out this in some year, like the need of 1v1 PVP servers where solo players CANNOT be farmed by unbalanced fights.
Tychus May 28, 2024 @ 3:30am 
Originally posted by NoxJS:
Originally posted by Murdok:
Item durability loss in pvp should be much lower. When you're not good at pvp or you're a constant victim of 4vs1, 2vs1 ambushes, you do nothing but farm the necessary materials to repair your items. And that's not fun at all. :burningitdown:

devs are new to pvp games. They will figure out this in some year, like the need of 1v1 PVP servers where solo players CANNOT be farmed by unbalanced fights.

The dev's last games were literally PVP only games. I dont think PVP is new to them
BIG E. May 28, 2024 @ 4:24am 
Its one of the main reasons people avoid PvP in PvP servers.

Sadly i don't think its going anywhere. Which is stupid because there is already a full loot option for people who want to get punished with their gear when they die.
sumdumbum May 28, 2024 @ 5:36am 
Durability loss should never occur on PVP death. Quite frankly, I think durability loss is a ♥♥♥♥♥♥ mechanic on its own.
Dribs May 28, 2024 @ 10:12am 
I find loot to be incredibly abundant after 1.0, so I dont have a problem with it.
Kenvert May 28, 2024 @ 8:22pm 
I'm almost dropping this game because of the insane repair cost of the items. Not to mention that durability loss on PvP is already VERY controversial...
Smug Kot May 28, 2024 @ 9:17pm 
Used to be 25%, and is not "durability loss" as that % is converted in materials when you die, A way to stop people going naked in pvp without risking anything.
Smug Kot May 28, 2024 @ 9:18pm 
Originally posted by Kenvert:
I'm almost dropping this game because of the insane repair cost of the items. Not to mention that durability loss on PvP is already VERY controversial...
Get servants, repair cost is a joke when you start hoarding materials no stop thanks to servants.

Also you can always win a damn fight and repair your stuff too with the mats of the other dude, It only become an issue if you suck so bad, you lose every single fight.
Last edited by Smug Kot; May 28, 2024 @ 9:23pm
Kenvert May 29, 2024 @ 6:52am 
Originally posted by Smug Kot:
Also you can always win a damn fight and repair your stuff too with the mats of the other dude, It only become an issue if you suck so bad, you lose every single fight.

Half the population of my server was lvl 90 in the first week of the 1.0... It's full of tryhard kids. At the time I got to the end-game they already had (or almost) perfect jewel sockets and weapons.

Dying to a lvl 90 as a lvl 80ish trying to farm Stygian is not just a "You suck" situation. Not to mention 2v1 or 3v2 fights, etc. Also, my base got raided by 2 teams, so me an my duo died a lot to 4v2, but we managed to protect it.

You probably come from a very boring server or you're a veteran that win most fights if you disagree repairing items on PvP is a pretty bad feature.
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Date Posted: May 27, 2024 @ 8:14am
Posts: 10