V Rising

V Rising

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Alpha Sep 24, 2024 @ 9:51am
STOP these 1000 empty servers
It does not make sense to open 1000 empty servers or servers with 2-3 on it. If there would be just 10% of the servers, then there would be also more players on them and result in an more active community.

Plus personally also annoying:
- V Rising Server List - battlemetrics - Lots of servers dont show last wipe - "Unknown"
- In Game Server List - not possible to filter by wiped servers - please let me find with easy clicks when the latest server got wiped, iam not interested in playing on a server where 20 guys have 5-10hours advantage.
- and last but not least, i got the feeling that since 1 year the amount of time player need to reach level 30-40 is reduced drasticly. Its absolutely game destroying by joining a server that started 10 min ago and players have already level 30-40. The developers must fix this boss rushing or whatever abuse these player does to do it. i can imagine there are still lots of cheesy ways (lets say cheats) to kill bosses so fast.

-> all this makes me just uninstall this game instead of replaying it.
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Showing 1-15 of 16 comments
Xero Sep 24, 2024 @ 10:07am 
For some reason, everyone new to the game feels they need to start their own public server. And promise no wipes. Thinking their servers are going to be popular. Mostly those who mod and players who feel they need to nerf the default settings to make it less of a grind. When most want to play the way the game was intended to be played. So you end up with 1,000 empty servers with 1-3 players per server.

And most servers have terrible performance because they do mod or add more than 3 castle floors. Someone who adds a light per column post when it's completely unnecessary. So you end up with a server host whose system performance can't even handle the game alone, let alone have enough performance to run everyone's system.

The person who hosts the game should have the best performing system and ISP with Ethernet Cable connected.

Games that use peer-to-peer networking rely on the performance of the host's device. The host acts as both a player and a server, handling game data and distributing it to other players. As a result, the host's device performance, including its processing power and network connection, can impact the overall gameplay experience for all participants or players.

Poor host connections can be due to the host player being too far away in region, using a VPN or not directly connected with an Ethernet Cable VS Wi-Fi. Often resulting in a unplayable experience for the clients or players due to low speed and high latency.
Last edited by Xero; Sep 24, 2024 @ 10:54am
Alpha Sep 24, 2024 @ 10:31am 
exactly what i think. ty. and the little admin kids like always think to be mighty with admin rights. like in other games. i think this problem of people beeing not aware of their skills cant be solved. but the developers also have way to many servers and way too long server wipe gaps.
Morsealworth Sep 24, 2024 @ 11:32am 
Originally posted by Xero:
For some reason, everyone new to the game feels they need to start their own public server. And promise no wipes. Thinking their servers are going to be popular. Mostly those who mod and players who feel they need to nerf the default settings to make it less of a grind. When most want to play the way the game was intended to be played.
So, "everyone feel like the default settings should be less grindy", or "most people prefer as it is"? Choose one.

The rest of the post sounds more like a personal gripe than a statistic.
Xero Sep 24, 2024 @ 11:34am 
You're contradicting yourself. I clearly explained what can happen and you're questioning it as if I'm offering two case scenarios and I'm not.
Last edited by Xero; Sep 24, 2024 @ 12:59pm
Carnatux Sep 24, 2024 @ 12:16pm 
Alot of people likly just want to maintain control of their save and server and not get wiped because a server host had a bad day and raged
Blinky Dorf Sep 24, 2024 @ 12:58pm 
It must make you seethe to know that I play on a server with exactly 2 other people and no one else will ever join it
Morsealworth Sep 24, 2024 @ 3:43pm 
Originally posted by Xero:
You're contradicting yourself. I clearly explained what can happen and you're questioning it as if I'm offering two case scenarios and I'm not.
You're the one contradicting yourself. You claim that there are two majorities which are total opposites.
Todokoro Sep 24, 2024 @ 5:37pm 
not everyone wants to be in a server with default settings, some want to have custom settings and no wipe, but avoid pvp. Others want pvp with ludicrous settings and wipe monthly.

I run my own server on top of a list of other games, that will probably never wipe and with all custom settings to eliminate grind, because I wanted to build awesome castles, and show them off.

People create their own world because they want a safe space for friends or a space to help build a community. Some will make a server in Gportal, just to put it on credit, and then pay off that credit over time to build a better credit score. Others will make a server just because they can.

The reasons for making a server don't & shouldn't matter, just as long as you can. IMO the devs should probably add a better filter for servers since there are so many - but its not like the devs are really doing anything about any of the suggestions that come their way (there's an entire website[feedback.playvrising.com] dedicated to suggestions but doesn't seem to get any attention from the developers).
Götterdämmerung Sep 24, 2024 @ 8:06pm 
Originally posted by Todokoro:
not everyone wants to be in a server with default settings, some want to have custom settings and no wipe, but avoid pvp. Others want pvp with ludicrous settings and wipe monthly.

I run my own server on top of a list of other games, that will probably never wipe and with all custom settings to eliminate grind, because I wanted to build awesome castles, and show them off.

^ This, thank you. People create their own server for the autonomy of management + creative license for better for worse, it doesn't matter for what reason so long as the option exists. Additionally just because someone offers "No Wipes" does not mean they intend to be "More Popular" Most private PvE servers offer it to encourage castle builders an environment that fosters creativity in a world which ultimately is not going anywhere.


Originally posted by Xero:
And most servers have terrible performance because they do mod or add more than 3 castle floors.

Mods are not the end all be all of poor system performance, how would you of all people even be aware of this revelation considering last I checked you don't mod? In fact you're vehemently opposed to mods in all games in any way shape or form - which is fine but it is ignorance to cast sweeping judgment into convenient categories simply because you harbor a set bias against any server which integrate mods.

Where exactly are these metrics coming from?

Additionally, "more than three floors" cannot possibly be a legitimate argument for "poor performance" I do agree that excessive lightning can be an issue as the game does have an inherit "hard-coded" in-engine light-limit therefore overkill on light sources can in fact hinder player performance in some cases but in most cases it just falls into the annoying category when attempting to record video due to the "flickering light bug".
Elfie Sep 25, 2024 @ 1:34am 
The developers of this game made it clear long ago that they do not want big, populated servers.

They want exactly what is described above - solo sessions of people with few local friends sometimes joining.

There are online games with big community servers. like Rust and Ark and all the similar ones. This game had a potential to become one of those back it its peak days, but developers decided that it will be too hard to maintain for them, so in the end we have what we have - solo vampire game with and option to invite friends sometimes.
Sкiткj3ll Sep 25, 2024 @ 10:40am 
I just stopped playing on public servers. Now we have a cozy little server on a dedicated rig in my appartment where me and 3 friends can hang out. Way more fun than public servers. Or I just play alone.
MerlinCross Sep 25, 2024 @ 3:50pm 
As someone looking to maybe pick this game up;

Why should I play in a public server?
feillyne Sep 25, 2024 @ 5:17pm 
The game was made by MMO amateurs who know nothing about global chat restrictions, clan permissions (individual vs clan castles) or stuff like inter-clan/no-clan parties and party members, wars between clans, clan-based PvP kill rankings, alliances and so on. So what do you expect? It is pseudo-MMO/multiplayer, possibly far more enjoyable on private/closely knit group servers, rather than populated public/community ones.

And yours are the exact opposite of preferences here:
- official servers always got low yield rates making it far too grindy to start anything on a 2nd/3rd/etc server
- idiotic teleport restrictions
- imbalanced brutal
- however, normal difficulty level progression is nice enough, from 0 to 100 learning curve, with a bigger grind towards the end as it is supposed to be for the endgame
- no relaxed / more moderate (or clan-war-based) castle raid settings
- and wipes/resets of official or community PvE (PVE!) servers are senseless

Rushing Act 1 V Bloods is whatever, this only matters on always-PvP servers specifically designed by half-wit devs to root out and crush newbies. No reset = not much point in playing. But resets on PvE servers are just pointless, no point in building/crafting on happily-wiped official servers just so Stunlock employees can enjoy ruining and destroying everything we built.

Plus, already burnt from joining two non-official "NO WIPE" servers and not even playing for one f week and their a-hat admins want to wipe them already, just for lulz. If official servers seemed like a joke, community ones are a bigger jest with those horrible admins and terrible standard settings on (no teleport of mats since they want to f those who have a far-off castle locations, why? Why would that setting matter on a PvE server?! Why is it on by default?!).

Originally posted by MerlinCross:
As someone looking to maybe pick this game up;

Why should I play in a public server?

You should tell us your preferences first, PvE or PvP, etc. So pplz can give you a more accurate / tailored advice. Also whether you have friends willing to play, and so on.
MerlinCross Sep 25, 2024 @ 6:45pm 
Originally posted by feillyne:
You should tell us your preferences first, PvE or PvP, etc. So pplz can give you a more accurate / tailored advice. Also whether you have friends willing to play, and so on.

-I don't want to get instantly crushed while having a three wall mansion cause someone decided "You know what would be really funny" that day in a game I didn't think was PVP in the first place. Or come back and find my stuff blown up cause I dared to put my base in a spot someone else wanted.
- I have a couple friends but getting together is some times hard; heck we could barely do it for Terraria. Maybe I could get them to do this.
- I'd like to go at my own pace and not have to worry about some sort of zerg rush going off and killing all the bosses; either instantly powering me up cause I get the payout even though I'm halfway across the map, or leaving me to sit there and wait till the boss respawns. Or join the zerg.
- I've heard that the default grind is a bit of a pain but with settings notched down one or two levels, it's not bad.

Those are my preferences I suppose. Now I don't know how many of those actually can or would happen, I don't own the game myself. But that's why I would probably just make my own server instead of joining public if I picked the game up, adding to another 'empty server' whenever I got done with the game.

So..., what's the upside of joining a public server in a game like this?

I mean I barely want to play public servers in other games to avoid running into trolls and problem players; I don't see why I would want to play public here either. And from what I'm seeing in this thread, that's not gonna change any time soon either.
Last edited by MerlinCross; Sep 25, 2024 @ 6:46pm
feillyne Sep 25, 2024 @ 7:02pm 
Originally posted by MerlinCross:
-I don't want to get instantly crushed while having a three wall mansion cause someone decided "You know what would be really funny" that day in a game I didn't think was PVP in the first place. Or come back and find my stuff blown up cause I dared to put my base in a spot someone else wanted.
- I have a couple friends but getting together is some times hard; heck we could barely do it for Terraria. Maybe I could get them to do this.
- I'd like to go at my own pace and not have to worry about some sort of zerg rush going off and killing all the bosses; either instantly powering me up cause I get the payout even though I'm halfway across the map, or leaving me to sit there and wait till the boss respawns. Or join the zerg.
- I've heard that the default grind is a bit of a pain but with settings notched down one or two levels, it's not bad.

Those are my preferences I suppose along with why I would probably just make my own server instead of joining public. So..., what's the upside of joining a public server in a game like this?

I mean I barely want to play public servers in other games to avoid running into trolls and problem players; I don't see why I would want to play public here either. And from what I'm seeing in this thread, that's not gonna change any time soon either.

Yeah, highly recommended:
1. solo server, you can set resource/loot yield higher (2x, 3x)
2. hosting a private server if you do manage to garner your friends - very cool for a pure PvE exp
3. a PvE public/community server should be okay for you as well, they are about 1000 times nicer & far more helpful and (often) substantially less toxic than PvP/castle-raid servers.

Point 3, however:
A. Beware of admins changing settings or wiping, though.
B. Some servers have unannounced mods installed (usually just minor pragmatic ones, stuff not covered by devs, almost never anything gameplay-changing).
C. Only PvE public servers are recommended, NOT PvP ones for you.
D. Zergs are rare, still, that depends on the population of the server you are joining. Low/moderate pop (12-15 players active max at any time) = you should be fine with soloing low-tier bosses, mid and high tier may infrequently be crowded.
Last edited by feillyne; Oct 3, 2024 @ 5:23am
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Date Posted: Sep 24, 2024 @ 9:51am
Posts: 16