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+25% Physical Damage to Vegetation.
Weapons :
https://vrising.fandom.com/wiki/Weapons
You can find worker blood types that change attributes.
Higher potency blood types increase the resource yield.
Worker Blood Type :
I 10% - 30% Increased Resource yield.
II 15% - 25% Increased Damage against Resource Objects.
III 10% - 20% Increased Mount Gallop Speed.
IV 3% chance to instantly destroy a resource node and trigger a burst of speed.
V Boost all above effects by 25%.
Blood Types :
https://vrising.fandom.com/wiki/Blood
And vegetation doesnt refer stuff like plants. Its enemies like treants and mantraps.
Wait for real? I thought Axes were useful for Treants... Huh, now I'm curious what is considered what.
There's a couple of ways to get more Resources from Nodes and that's Worker Blood and The Backpack. That's about it. There use to be a Bonus Enchant that you could get on Melee Weapons, but that got removed for whatever reason.
I guess they thought you get a backpack that gives more resources and blood and blah blah blah. Just having another way to get more Resources and cutting down time on Harvesting was super helpful, It's not like there's a Ton a Places in this game to get Quartz or Blood Crystals.