V Rising

V Rising

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Khali Oct 12, 2024 @ 6:57pm
Albert the Duke of Complete and Total Fairness
Seriously, over it. What's the deal with this boss. How do I beat this completely fair and balanced fight?
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Showing 1-12 of 12 comments
Nit Draws Oct 12, 2024 @ 7:25pm 
Dash over his barrels. Shoot his barrels with a spell or two... Shoot him and he'll break barrels around him if he is in a guard. He's honestly not that bad. Look up a video if you need more help. Plenty of strats to beat him.
Xero Oct 12, 2024 @ 7:34pm 
Albert is the frog boss. I used to get them mixed up as well. But Nit Draws Is correct, there are videos online.
https://www.youtube.com/watch?v=BWEw-LMR2sM
https://www.youtube.com/watch?v=p_2sfwID100
Last edited by Xero; Oct 12, 2024 @ 7:50pm
Bmx Bandit Oct 12, 2024 @ 8:56pm 
Alternate spear with crossbow or pistols, use skeletons spells with the double skull, and the death knight
Nit Draws Oct 12, 2024 @ 9:20pm 
Originally posted by Xero:
Albert is the frog boss. I used to get them mixed up as well.

You're right. I was like who the heck is Albert the duke? So when I looked up on the list, I just got baron stuck in my head. I just one and done him and never see him again. lol
Xero Oct 12, 2024 @ 10:53pm 
I think it may be because the names sound similar and usually animal characters have the animal word in their name. Toad, Bugs Bunny, Yogi the Bear, Ungora the Spider Queen, Kodia the Ferocious Bear, Terrorclaw the Ogre, etc.

But it makes more sense when you read Albert's back story. So I started to no longer get them confused after reading it and getting them mixed up a few times.
Last edited by Xero; Oct 12, 2024 @ 11:44pm
runemaster Oct 13, 2024 @ 7:35am 
Interesting how different experiences can be. I didn't really have much trouble with this one. For some reason though, I could not handle Meredith 1 on 1, lol. Don't know what it is about her.
Khali Oct 13, 2024 @ 2:48pm 
I did end up getting him, but the balancing in the Cursed Forest is so all over the place that it's just ruining the experience. I understand the boss fights are supposed to be challenging, but more often than not unless clearing a whole area before hand, kiting is redundant because you'll be faced with so many mobs in the boss fights it's ridiculous. All of Act 4 is just awful.

I'm at Cyril now and he's just a mess. There's so much macro going that it's just mentally fatiguing. I've tried to stay on him, I've tried taking out his summons but he summons so consistently in his last phase that you're dealing with 5+ summons, spirits spiralling everywhere, the whole fight is just covered and you're managing spears being thrown at you at the same time, or all of his attacks at once because all his summons are up and have the same moves. I really wish act 4 in it's entirety wasn't such a bottleneck experience.
Xero Oct 13, 2024 @ 6:27pm 
It's All About :
- Armor Types
- Amulets
- Jewels
- Blood Types
- Weapons

Bring Plenty Of :
- Blood Potion
- Blood Rose Potion
- Potion Of Rage
- Witch Potion
- Vampiric Brew

Spells :
Shield spells such as barriers and wards increase your chances of survival. You can use two shield spells or just one. You will want the best attribute roll for tier 4 jewels possible.

Some bosses I found difficult till I changed my armor, blood and spell type and it made them much easier.
Last edited by Xero; Oct 13, 2024 @ 6:30pm
runemaster Oct 14, 2024 @ 12:00am 
Did mobs actually interfere with the Albert boss fight, aside from the ones he spawns himself?
It's a pretty closed off area, so I thought this would usually not happen.

I fought Cyril with blood magic, mostly melee, double axe.
I tried to take care of the summons as soon as they appeared. Worked fine for the most part, since he himself is not that fast and his attacks can be avoided mostly by just moving around.
Might be different if you're playing on brutal, I don't know.

Other spells and blood types might work better though.
Always try to use the proper blood type for your current build and aim for 90% + blood. Also use potions for extra melee and spell damage, all of this can make a huge difference.
Exodite-Dragon Oct 14, 2024 @ 1:02am 
I've found it's generally a good idea whether on normal or brutal to clear an area of mobs/patrols before you engage with a boss. The fewer projectiles and melee attacks coming your way, the more evasion options you have.

Tended to go with rogue blood for reduced dash cooldown and +movement accessories for Albert. Took chaos dash and double shields; Frost shield as always is a life saver and a good defensive DPS option, and Ward of the Damned is great for spawning a distraction. Bring those phys/magic damage potions, too!
torqueblue Oct 14, 2024 @ 2:21am 
Originally posted by runemaster:
Did mobs actually interfere with the Albert boss fight, aside from the ones he spawns himself?
It's a pretty closed off area, so I thought this would usually not happen.

Wandering mobs yes. Mosquitoes, worms, and frogs do have a small chance to enter the fighting area, but it's a very small chance.

Originally posted by Khali:
I'm at Cyril now and he's just a mess. There's so much macro going that it's just mentally fatiguing. I've tried to stay on him, I've tried taking out his summons but he summons so consistently in his last phase that you're dealing with 5+ summons, spirits spiralling everywhere, the whole fight is just covered and you're managing spears being thrown at you at the same time, or all of his attacks at once because all his summons are up and have the same moves

You know that big house. The one on the west side? clear out the mobs in it and around it you can run around that house kiting him and hitting him with Range. His spawns are too slow to keep up and most of his projectiles will hit the house. I cheesed his ass with unholy summons with corrupted skull and death knight. If the game is gonna be cheap you can too. He's got a big aggro range so he shouldn't reset.
Korneliy Oct 14, 2024 @ 10:50pm 
You can kill him at relatively high HP even 8f you play like a total baffoon and miss most of his attacks. I uploaded a vid recently to prove that exact point, doesn't matter how often you get grabbed, boss is as good as dead if you just keep hitting him.
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Date Posted: Oct 12, 2024 @ 6:57pm
Posts: 12