V Rising

V Rising

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Aiming with Controller?
Does this require you to aim with the right stick or does it have some sort of lock-on? I have issues with my hands and can't do that very well.

I'm able to play soulslikes with lock-on and most ARPGs which have soft lock on based on where your character is facing. There are only a few I can't play like Hammerwatch which require you to aim with right stick.
Originally posted by Ancient:
The skillshots are all manual. It's one of those games that is very punishing for controller players, even without physical disabilities. They're just not exact enough most of the time and don't give pre-shot feedback (like a mouse cursor). That's, I think, part of why controller support was such a late addition. Like... yeah, you can play that way, but should you? Probably not. At least not for most people.

It's a lot more like Diablo 4 or Hammerwatch, or even MOBAs like LoL or HotS in the skillshot respect, because you have some skills with fairly punishing cooldowns if you miss a lot (even dash can hurt if you waste it and go in or at an unintended direction or angle). And you're often aiming at and fighting a violently mobile target, at least during V Blood (boss) fights, so you have to not just aim, but learn to lead your aim on moving targets as well while still yourself moving, kiting and dashing at the same time to avoid their AoEs and skillshots (and sometimes, those of any adds that might wander into the fight and complicate things).

The controller gameplay is more like a twin stick shooter and having unusual levels of skill/aim is pretty much a given if you want to be anywhere close to being competitive vs an average person aiming with a mouse. Controller/console players are generally just seen as fresh meat and raid bait in PvP for example, because they often struggle to fight back effectively when cornered.

Khaylain is right though, you can change the difficulty from default to full-on sweaty tryhard mode or dial it all the way back to "Don't hurt me, daddy!". It's playable for anyone if they're willing to make things easy enough to balance the game's challenges against their skill, or in this case, physical ability level.
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Showing 1-4 of 4 comments
Khaylain Jul 5, 2024 @ 5:49pm 
As far as I know there are no lock on, with or without controller. Everything is directly skillshots based on your specific aiming.

Based on that and your description of having issues with your hands I would say it's probable you won't enjoy the game that much. Though it is possible to change the settings so you have more health, the enemies deal less damage, and such so the problems with controlling the game doesn't punish you as hard.

But it sounds more like Hammerwatch with the aiming from what I understand.

Hope this helps you decide.
The author of this thread has indicated that this post answers the original topic.
Ancient Jul 5, 2024 @ 10:02pm 
The skillshots are all manual. It's one of those games that is very punishing for controller players, even without physical disabilities. They're just not exact enough most of the time and don't give pre-shot feedback (like a mouse cursor). That's, I think, part of why controller support was such a late addition. Like... yeah, you can play that way, but should you? Probably not. At least not for most people.

It's a lot more like Diablo 4 or Hammerwatch, or even MOBAs like LoL or HotS in the skillshot respect, because you have some skills with fairly punishing cooldowns if you miss a lot (even dash can hurt if you waste it and go in or at an unintended direction or angle). And you're often aiming at and fighting a violently mobile target, at least during V Blood (boss) fights, so you have to not just aim, but learn to lead your aim on moving targets as well while still yourself moving, kiting and dashing at the same time to avoid their AoEs and skillshots (and sometimes, those of any adds that might wander into the fight and complicate things).

The controller gameplay is more like a twin stick shooter and having unusual levels of skill/aim is pretty much a given if you want to be anywhere close to being competitive vs an average person aiming with a mouse. Controller/console players are generally just seen as fresh meat and raid bait in PvP for example, because they often struggle to fight back effectively when cornered.

Khaylain is right though, you can change the difficulty from default to full-on sweaty tryhard mode or dial it all the way back to "Don't hurt me, daddy!". It's playable for anyone if they're willing to make things easy enough to balance the game's challenges against their skill, or in this case, physical ability level.
Last edited by Ancient; Jul 5, 2024 @ 10:07pm
Casul Gamer Jul 5, 2024 @ 11:04pm 
Damn that sucks. Even Titan Quest has better controller support it seems (still waiting on D3 controller support). I guess if there was a game I was really interested in playing, maybe I'd try to make it work, but it's just not worth the effort given the cost of the game.
TeknoBug Jul 6, 2024 @ 11:05am 
I just center the mouse in front of character and pull the left trigger (I changed it to toggle) for camera view, it's way more forgiving to play with a controller that way.
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Date Posted: Jul 5, 2024 @ 5:02pm
Posts: 4