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Many bosses are like this, with "hidden mechanics" like MAJA, POLORA (she usually get brute forced but she actually heal herself if her adds touches any allied entities and all the MAJA's rules apply here as well), VALENCIA
Some have debuff you wanna play around like VINCENT or HENRY
Thing is after ACT II those bosses become way harder to brute force and you actually have to play by those rules otherwise .. you gonna die
Once you know how to deal with those specific scenarios for each fights you'll get there eventually ;)
Good luck ;) (not saying it's not gonna take some tries tho :p)
Harder modes are for people who want a more challenging experience. Not for people who want a less challenging experience but want to be able to play it on the hardest mode anyway, for? I don't exactly know why. But it means the mode isn't for you, not that it's too hard, because that is exactly how it is intended to be. That's why there are easier difficulties.
As for brutal, it can be challenging sure, but you can learn it like anything else. I'd personally enjoy an even harder difficulty than brutal if they had it.
One reason people want to play on a higher difficulty is to see the new boss mechanics, but when the game has no defensive option thats not tied to a cooldown, when your character ms is slow as hell, and enemies constantly spam combos and aoe, spawn minions, and you feel cheated cuz u die in 1-2 mistakes, its not a fun challenge.
Before, if you dodged Maja's ink bolt, it always resulted in a demon summon, the only choice was to block, lest you eventually get overrun by the summons.
Now you can simply walk sideways from that attack and nothing gets summoned.
All lvl 47 bosses in brutal are roaming bosses and there is a reason for that is that you can make your life way easier depending on where / when and how you engage them
And it also comes to knowledge lot of people try to brute force them (Christina I've seen A LOT of people calling her healing ability insane ... yeah that's because you have to INTERRUPT IT)
Vincent is too fast ? play with two counters or bait him into Bane or skeleton or whatever will help you
2 - "One reason people want to play on a higher difficulty is to see the new boss mechanics"
If you want to see the bosses brutal mechanic without the difficulty you can set up your health and dmg way higher in the server settings or do some rifts in normal mode as bosses in rifts actually have the brutal pattern (without the scaling)
3 - "the game has no defensive option thats not tied to a cooldown, when your character ms is slow as hell, and enemies constantly spam combos and aoe, spawn minions, and you feel cheated cuz u die in 1-2 mistakes, its not a fun challenge"
Experiment with some builds, use two defensives instead of one, change your armor sets, try different weapons, make sure you have pots etc etc etc
4 - "[...] ofc its hard hahaha, me so smart, look at argument, destroyed with facts and logic"
I mean if someone explain to you what are this bosses rules what you should aim for and what you wanna try to avoid and you don't listen it's like you're playing any game that have bosses with strict rules (WoW, FFXIV, Elden ring , etc)
And you're like NO i'm not gonna do this mechanic, NO i'm not gonna block or dodge on malenia ever
Well then you're gonna die and the reason why is if you don't wanna play by those bosses rules get rekted don't wanna learn then still complain about it being unfair ... well idk what to tell you for real
Good luck i guess :p
Anyway keep trying those bosses are doable and you'll feel a lot of satisfaction when you beat them ;) HF
Yeah i remember that then I thought : oh she doesn't do it in NORMAL but .... I was surprise she doesn't do it in BRUTAL either :p
But I don't find the fights tedious and they're mostly fair, but very hard. For a game as challenging as this, I've yelled "OH COME ON" surprisingly few times. Maybe getting stuck in the terrain once or twice. I think they're very well designed. But they are definitely very hard.
Two spells and a gauranteed block would be perf imo. It feels just too tight having only one spell and borderline being required to take a block for some bosses.