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I fought the wine dude.. and I had to do him like 10 times previously in EA.. now I literally killed him in about 90 seconds.. we don't even make sure we have good blood or pots.. we don;t need them.
I know Atom and Dracula will still be hard I'm sure but everything so far has been a cake walk.
Some fights become easier simply because one can distract/tank while the other can keep fighting. Some fights will become harder because the boss will spawn more attacks and adds that make it far harder to control the flow of combat.
The scaling on bosses is increasing their hp by 100% for each person involved. So 2 people = double hp. 3 people = triple hp and so on. It does the same to any summons that a boss has, so bosses like the spider will summon a ton of extra spooders for you to deal with if you have a squad of players with you. The damage and tactics of the bosses don't change, though they will flip their aggro around so beware of a boss doing a sudden 180% to target you at a moments notice.
Other than that, bosses are easier as a group provided everyone involved is dishing out their fair share of damage. If you want more of a challenge as a group, play it on brutal difficulty, you might enjoy it! Some bosses will piss you off but the challenge is part of the fun
Brutal is quite hard btw. I almost lost to the frost archer to give you an idea lol.
Brutal seems interesting - it isn't just bosses having more hp and doing more damage, but bosses have new attacks/new properties to their existing attacks (same example with frost archer: she casts a large ice nova around herself when she leaves invisibility, and she fires 5 arrows in a spread instead of 3; the level 30 necromancer guy has homing projectiles and I straight up couldn't beat him solo the first few tries which was surprising)