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All forms have their uses. Saves on explosives when removing large boulders or when breaking in to beat up Quincy, increases health regen, 15% reduced damage taken and 15% increased movement speed, and gives +25 to all resistances which is useful for removing garlic stacks faster once you've entered Dunley.
Bear form has it's uses. Out of combat healing coupled with brute blood and potions make boss fight learning possible.
The resist buff for travel in the sun, silver ore, garlic removal is super usefull.
You can actually build stairs now and make multilevel castles. That solves all problems you have
lol i literary just had a thread on this that got locked. the promo stuff is 1) old ie: pre gloomrot when you could still actually build castles, and 2) deceptive. you cant actually build those any more without cheats. the building lots were carved into these tiny useless hunks. totally ruined the game. now they want you to build towers, because every one knows vampires are known for there towers lol.
You literally never looked beyond the first plot of build-able space and then went on a rant saying the game is deceptive. Honestly for how much of a rant you gave I am surprised you didn't get banned for it.
At least read before talking.
Looks like this is a sensitive topic for some of you (for god knows what reason). As I mentioned, having to go up and down just to do routine base stuff is lame, it's hard to decorate the castle properly and I don't see the point of having like two hundred plots of land when the biggest possible server can only hold 40 players anyway. It seems like crappy game design, especially considering a lot of castle spots are literally next to each other and only divided by a strip of land a few steps wide. What purpose could that possibly serve? No one is going to move right next to you even in the most populated, imaginary server, never mind most actual servers which seldom reach player capacity (even now, with 1.0 hype).
Why not have that be a single, large area instead?
Just wanted to respond to this point - later on you can set up 3 in-base teleport systems. 3 separate colors that will send you between their color and it is not a slow teleport either. Red -> Red, Yellow -> Yellow, Blue -> Blue.
Whether that helps you or not is entirely up to you.
A room is going to be a 3x3 or even 2x2 for the set bonus. The level 5 castle is something like 540 total tiles. You have more than enough room to build and design a massive castle.
That's great, sweetie. Maybe you and that other guy earlier in the thread can use your big boy brains, understand real castle lords did not have to run all over the place like we have to. I'm sure your ancestor, Duke Cockinmouth, had a lot of fun running 12 flights of stairs every single day but it doesn't translate well to gameplay. You know, cause this is a videogame. Not real life.
That IS useful. At least deals with the awful meandering about.
most servers allow you to build more than 1 castle, 40 player limit allows for each player to build 5 castles using all 200 spots.
Most of my rooms are in a 3x2 or 3x3 configuration in some cases.
Early game I like to have 3 smelters in the forge room with a smithy and the other bench, for that I used 3x3 room.
My Workshop room is also a 3x2 room with 1 Sawmill, 1 grinder and workbench, I can easily fit 1 more sawmill and grinder if I want to.
Same for alchemist room.
Bigger rooms like a hall, can be of any dimension, ranging from 10-20x4-6, and you have enough room to decorate however you want.
And then we also have multiple floors!.
I usually place all my crafting rooms on the ground floor for easier access, and leave the others, like prisoner's rooms, vermin rooms (for farming purposes), on the upper floors, the throne I keep on the ground floor, and the castle heart either ground floor or one of the upper floors (I really hate the castle heart because it has a fixed tile position....I always have to plan around the castle heart, more than once I had to tear down walls and move around because of it).