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But if it aint for you, its all g bro, plenty of mainstream games with normal leveling systems out there.
It’s a survival crafting first and foremost, thus, has a progression system which involves crafting
This is like me going into the Elden Ring forum and complaining there is no base building mechanic
Totally different genre, dude.
Compared to a game that rewards you for SIMPLY grinding the same thing over and over?
There's a lot to be said for this type of leveling system compared to the OLD, GENERIC systems of ancient times.
Don't get me wrong, those types still have their place. It's just refreshing to see a new take on certain things in certain genres of games.
The point you made isn't the real issue. It's how you made the point that matters. You basically stated it's a GAME issue; not a preference of you, the player.
If you're gonna "bash" a game for one simple issue that you don't like; at least give some reasons (or even ONE) as to why you don't like it.
Considering there already is grind for the crafting, I feel that was not a bad choice.
Calgon !! wash him away !!
You do realize that unlike a classic system this allows a group of friends with different amounts of free time to enjoy together the same boss®ion hunts while also allowing a higher level player to 'down grade' himself freely to mash together with a weaker team so he doesn't show up as Joey 'big banana' 50lvls higher then a boss and proceeds to two-shot the sucker while the rest of the team goes like 'whow thanks, wtf man will never going to play with you ever again'