Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Some form of mass insertion would be nice as well. When near chests, press a button and any alike items are transferred from my inventory to the box (assuming the box has room)
Your form of mass insertion is already in game. open chest with like items and press e and everything moves
Everything but specifying what goes into it can be done with a storage box named by the player. Which is something I've reverted back to because different crafting rooms require the same materials.
A magic chest upgrade that does this, maybe..
I just keep my loot in order.
Hardly.
Having to go to your chests to pick up materials is common in actual survival games.
Sure there might be some, but honestly, those games are the type of games that hold your hands, and that's not what survival games should be about.
I'd rather have moe unlockable cosmetics than QoL features that makes the game ultra boring.
Thank you!!