V Rising

V Rising

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MrDugan May 8, 2024 @ 6:27pm
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Full release sent me from positive review to negative.
One of the shining features about this game was how you could change practically every setting to your liking. I sang the praises of the devs that put that mechanic in to everyone who asked about the game. A ton of those settings are gone now, and you're stuck with whatever the devs think is the right setting. Being able to play exactly how I wanted, and not having to deal with whatever someone else thinks is fun was a huge part of what I enjoyed about this game. Standing in the woods, holding left mouse while I VERY slowly clear out all the crap that is blocking me from building a starter fort is not enjoyable, for example.

I don't understand why settings were removed for the full release. I don't understand how you REMOVE FEATURES from a game on full release. If anything, we should have gotten more settings, and the ability to change settings after starting a world, rather than having fewer. I was looking forward to playing again after full release and now I'm just disappointed.
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Showing 16-30 of 312 comments
DigbethKid May 8, 2024 @ 8:44pm 
What was removed? Playing it now seems more forgiving, you can change wallpaper for free and changing torch color no longer costs gems, horses can go through teleporters.
Squishy May 8, 2024 @ 8:49pm 
Originally posted by mewrana:
Greetings MrDugan,

Thanks for contacting us!

We appreciate your suggestion. The way we handle such propositions is by players voting on a feedback site. The more a certain feature request / suggestion gets upvoted, the higher the chance it gets implemented in the future!

https://feedback.playvrising.com/

In case you don't see suggestions with a similar goal to the ones you have proposed, feel free to create a new one by clicking [Add Suggestion]!
Seeing this robotic, copy/paste response just made me fear the current state of the game after it's full release.

I was excited to hop on to play full release. I'm now not after this topic and your response.

If what is said is true, the game was objectively better prior to full release. Which is an utterly incompetent thing to have happen. We shouldn't need to vote for features to come back. They shouldn't have left in the first place.
Evolved May 8, 2024 @ 8:53pm 
Originally posted by Squishy:
Originally posted by mewrana:
Greetings MrDugan,

Thanks for contacting us!

We appreciate your suggestion. The way we handle such propositions is by players voting on a feedback site. The more a certain feature request / suggestion gets upvoted, the higher the chance it gets implemented in the future!

https://feedback.playvrising.com/

In case you don't see suggestions with a similar goal to the ones you have proposed, feel free to create a new one by clicking [Add Suggestion]!
Seeing this robotic, copy/paste response just made me fear the current state of the game after it's full release.

I was excited to hop on to play full release. I'm now not after this topic and your response.

If what is said is true, the game was objectively better prior to full release. Which is an utterly incompetent thing to have happen. We shouldn't need to vote for features to come back. They shouldn't have left in the first place.

I just bought the game today and am worried as well. These responses from the developer/publisher are awful.
Connatic May 8, 2024 @ 8:58pm 
Originally posted by Evolved:
Originally posted by Squishy:
Seeing this robotic, copy/paste response just made me fear the current state of the game after it's full release.

I was excited to hop on to play full release. I'm now not after this topic and your response.

If what is said is true, the game was objectively better prior to full release. Which is an utterly incompetent thing to have happen. We shouldn't need to vote for features to come back. They shouldn't have left in the first place.

I just bought the game today and am worried as well. These responses from the developer/publisher are awful.

It's a great game, this is a very specific complaint that doesn't effect the average player. If you don't plan on hosting your own servers, you can just out right ignore this feedback.
Elysium May 8, 2024 @ 9:03pm 
As someone who purchased the game all the way back in May 2022, I also find this to be a very strange decision. At the very least some rational could be provided.

For anyone who would like context on what the settings used to look like:
https://imgur.com/a/oIo8je8
Caz May 8, 2024 @ 9:09pm 
Originally posted by MrDugan:
Originally posted by Caz:
I want to preface this by saying that I like the changes overall. But there are some strange decisions that were made in regards to Advanced Settings. It wouldn't make me change a review from Positive to Negative
The problem I have is that I tend to enjoy the framework that survival crafting games are built on, and despise the tedious meters you have to watch, and the sheer time it takes to grind resources. Grind is fine. The amount of time I stood hitting a tree with TWO axes is not. The entire reason I actually liked this game is because it let me play the way I want. If it's not going to do that, then it's just another tedious game that I have no interest in playing. I want to enjoy the parts I enjoy, without slogging through the BS that I don't.
There's a reason that's the preface to my post. Most of the additions and changes are good. Removing or needlessly changing settings is not. I'm in agreement with you on the changes to the settings. They shouldn't have been done. If anything, adding more options should have been the way they went.
The settings for resources and damage to resources is still in the game, though.
Caz May 8, 2024 @ 9:12pm 
Originally posted by DigbethKid:
What was removed? Playing it now seems more forgiving, you can change wallpaper for free and changing torch color no longer costs gems, horses can go through teleporters.
The change to wallpaper is good.
Haven't had to use gems for torch colors in ages (pretty sure that was pre-Gloomrot).
Horses have been able to teleport for ages, also.
These are trivial changes compared to what's been removed, tho.
Caz May 8, 2024 @ 9:15pm 
Originally posted by Connatic:
Originally posted by Evolved:

I just bought the game today and am worried as well. These responses from the developer/publisher are awful.

It's a great game, this is a very specific complaint that doesn't effect the average player. If you don't plan on hosting your own servers, you can just out right ignore this feedback.
Which begs the question, then.... Why change it if it's such a niche thing? If the average player isn't going to have to worry about this, why spend the time and effort to make such changes? That's the concern I'm seeing expressed from Evolved and Squishy. And it's a very legitimate concern.
Faeryall May 8, 2024 @ 9:19pm 
They also removed the option to move around vampire powers on the action wheel T_T I liked that you had fewer slots before and could add/remove and move around the powers you needed. Now it looks like more slots and all the powers are fixed to certain slots. Seems a very strange thing to remove.
Martial Autist May 8, 2024 @ 9:20pm 
Originally posted by mewrana:
Greetings MrDugan,

Thanks for contacting us!

We appreciate your suggestion. The way we handle such propositions is by players voting on a feedback site. The more a certain feature request / suggestion gets upvoted, the higher the chance it gets implemented in the future!

https://feedback.playvrising.com/

In case you don't see suggestions with a similar goal to the ones you have proposed, feel free to create a new one by clicking [Add Suggestion]!

What in the clown world? He's not making a suggestion he's saying he's changing his review. I'm sure nobody voted for less options in the first place either. Also, did you just mark your own post as an answer? Holy cow. x'D
Last edited by Martial Autist; May 8, 2024 @ 9:24pm
Connatic May 8, 2024 @ 9:22pm 
Originally posted by Caz:
Originally posted by Connatic:

It's a great game, this is a very specific complaint that doesn't effect the average player. If you don't plan on hosting your own servers, you can just out right ignore this feedback.
Which begs the question, then.... Why change it if it's such a niche thing? If the average player isn't going to have to worry about this, why spend the time and effort to make such changes? That's the concern I'm seeing expressed from Evolved and Squishy. And it's a very legitimate concern.

Maybe a small part of it, was conflicting with the new Difficulty settings. Being able to pick a difficulty level for the server, and then have server options that just counteract those default settings, could be counter-intuitive and confusing. You average newb player, confused why some Relaxed Difficulty server feels harder than a Brutal server.

As for other options, your guess is as good as mine.

Originally posted by Faeryall:
They also removed the option to move around vampire powers on the action wheel T_T I liked that you had fewer slots before and could add/remove and move around the powers you needed. Now it looks like more slots and all the powers are fixed to certain slots. Seems a very strange thing to remove.

I actually like the bigger wheel, but I'd like to see bringing back the ability to swap positions. Perhaps this was related to getting solid controller support for 1.0.
Last edited by Connatic; May 8, 2024 @ 9:23pm
Psycha May 8, 2024 @ 9:24pm 
Maybe we should do what hell divers community did and make all our reviews negative until they do what we want them to do.
Elysium May 8, 2024 @ 9:26pm 
Originally posted by Martial Autist:
Originally posted by mewrana:
Greetings MrDugan,

Thanks for contacting us!

We appreciate your suggestion. The way we handle such propositions is by players voting on a feedback site. The more a certain feature request / suggestion gets upvoted, the higher the chance it gets implemented in the future!

https://feedback.playvrising.com/

In case you don't see suggestions with a similar goal to the ones you have proposed, feel free to create a new one by clicking [Add Suggestion]!

What in the clown world? He's not making a suggestion he's saying he's changing his review. I'm sure nobody voted for less options in the first place either. Also, did you just mark your own post as an answer? Holy cow. x'D
Copy and paste reply, you can see it on a number of other threads. Probably didn't even read it. Might even be a bot.
Brass Buckles May 8, 2024 @ 9:42pm 
Originally posted by Caz:
I want to preface this by saying that I like the changes overall. But there are some strange decisions that were made in regards to Advanced Settings. It wouldn't make me change a review from Positive to Negative, but it certainly makes me scratch my head in confusion and concern.

A lot of the changes just look like busy work given to new hires to justify writing their check instead of letting them go.

Several settings cap at 3 instead of 5 now. The setting itself isn't removed, but the cap was lowered. Why? Who would vote for such an arbitrary thing?
Blood Drain Rate is gone. No point in removing that as an option. I can't imagine anyone would have voted to outright remove it, either.
I can't even find any settings related to bosses at all.
Can't find any settings related to enemies in general.

I'm sure if I took the time to dig through my old serving setting files I could find more stuff that's been removed. I'm failing to understand the purpose or motivation of removing settings that were perfectly fine to have available. I truly cannot fathom anyone voting to remove and change options like what's been done. Like I said above, this feels like a case of "busy work for the new hires" instead of anything that was actually voted on.

Based on the existence of a total of two suggestions posts (three once I finish my post regarding these settings), no one voted on it. I can't understand why they removed some of the settings. Some I can understand. For instance, it makes sense that you can't modify each individual raid boss, when changing settings for enemies in general or bosses in general would suffice. Others, like blood drain rate or silver/garlic/sun damage, are just playstyle preferences. I like to reduce but not eliminate the damage and increase damage to resource nodes (because I don't like spending a whole minute per tree, that's boring), but I know there are people who'd max out all damage sources and try a hardcore permadeath run.
Brass Buckles May 8, 2024 @ 9:51pm 
Originally posted by Connatic:
Originally posted by Evolved:

I just bought the game today and am worried as well. These responses from the developer/publisher are awful.

It's a great game, this is a very specific complaint that doesn't effect the average player. If you don't plan on hosting your own servers, you can just out right ignore this feedback.

I play solo, like many other players do. The missing settings very much affect my gameplay, since I don't want to spend a minute per tree or rock clearing resource nodes out to set up my base. If I were in PVP that would add tension, not knowing if another player might show up and attack me while I was out gathering. But, if I'm playing a solo game, there's no point requiring that much time other than to increase the grind. I also like to make the game a little easier, since, unless changes have been made, a solo game is still balanced for multiplayer.

My friends are either not interested in this game or not interested in multiplayer games in general, so it's highly unlikely I'll ever be playing in a group.

Basically, I don't see any good reason that people suddenly can't tweak the settings to their precise preferences. I suspect, because of how the tabs were added into settings, it has more to do with organization/keeping things simple and clean than it does with any conflict with existing settings. Also, it's worth noting that a significant number of people can't even get the existing advanced settings to apply in a private server anymore. It wasn't broken before, so why did they "fix" it?
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Date Posted: May 8, 2024 @ 6:27pm
Posts: 312