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While in combat, fights become like double the length, because you're having to alternate camera rotation and attacking. It doesn't help that enemies are very jumpy/dashy, so it's almost a constant play with the camera rotation.
I could see an option for an auto camera follow or something that basically makes the right-stick your movement and rotates the camera based on what you're looking at. It might make the directional ranged attacks harder to pull off, but at least it wouldn't disable combat entirely while doing it like it currently does.
I tried playing with KBM and it's just stupidly simple. You hold the right-click. Zero issues with that simplicity, because you're using an independent finger that isn't preventing you from directional attacks or melee. However, the rest of the gamepad controls I can cope with. I do accidentally hit X a lot of times, mostly out of habit with X being a weak attack usually.