V Rising

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Server Setting
Love that we can change server settings now while server is up but I notice some options are missing. One specifically I wanted to know or maybe it got moved is the rate at which blood a person has on them drains. Is that a new setting now or tied to some other stat?
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Showing 1-15 of 26 comments
Xiuhdracul May 8, 2024 @ 2:51pm 
Specifically the one you're looking for is

"BloodDrainModifier": 1.0,

A whole bunch of settings were removed from the UI for server creation.
I've tested several, not all all work, when importing to the config files of 1.0
Here's what does work.


C:\Users\{computername}\AppData\LocalLow\Stunlock Studios\VRising\CloudSaves\Steam{ID}\v3\{Server ID}
open ServerGameSettings.json in a text editor.

You can add the following settings and adjust them how you'd like.

"BloodDrainModifier": 1.0, "GarlicAreaStrengthModifier": 1.0, "HolyAreaStrengthModifier": 1.0, "SilverStrengthModifier": 1.0, "SunDamageModifier": 1.0, "DismantleResourceModifier": 1.0, "RepairCostModifier": 1.0, "Death_DurabilityFactorLoss": 1.0, "Death_DurabilityLossFactorAsResources": 1.0,

The following settings needs to be put inside the brackets for their main setting. So for example there is a setting in the json file that is "VampireStatModifiers":{}
You'd put the "MaxHealthModifier":1.0, inside the brackets of that general header in your file.
"VampireStatModifiers": { "MaxHealthModifier": 1.0, "PhysicalPowerModifier": 1.0, "SpellPowerModifier": 1.0, "ResourcePowerModifier": 1.0, "DamageReceivedModifier": 1.0 }, "UnitStatModifiers_Global": { "MaxHealthModifier": 1, "PowerModifier": 1 }, "UnitStatModifiers_VBlood": { "MaxHealthModifier": 1, "PowerModifier": 1, "LevelIncrease": 0 },

(unsure of how much this unlocks in the new version, as i haven't tested EVERY item yet, but each number SHOULD be tiers 1 2 and 3 crafting research)

"UnlockedResearchs": [ -495424062, -1292809886, -1262194203 ],


These are the ones I've tested and know work when added to the standard ServerGameSettings.json for your server. You can adjust the number on the right of each setting to adjust how much similar to the slider bars in game.

Heres to hoping they add the UI back to the game so it's easier on less tech savvy players. Hope this is helpful.
Last edited by Xiuhdracul; May 8, 2024 @ 2:54pm
Big Brother Max May 8, 2024 @ 3:38pm 
Originally posted by Xiuhdracul:
Specifically the one you're looking for is

"BloodDrainModifier": 1.0,

A whole bunch of settings were removed from the UI for server creation.
I've tested several, not all all work, when importing to the config files of 1.0
Here's what does work.


C:\Users\{computername}\AppData\LocalLow\Stunlock Studios\VRising\CloudSaves\Steam{ID}\v3\{Server ID}
open ServerGameSettings.json in a text editor.

You can add the following settings and adjust them how you'd like.

"BloodDrainModifier": 1.0, "GarlicAreaStrengthModifier": 1.0, "HolyAreaStrengthModifier": 1.0, "SilverStrengthModifier": 1.0, "SunDamageModifier": 1.0, "DismantleResourceModifier": 1.0, "RepairCostModifier": 1.0, "Death_DurabilityFactorLoss": 1.0, "Death_DurabilityLossFactorAsResources": 1.0,

The following settings needs to be put inside the brackets for their main setting. So for example there is a setting in the json file that is "VampireStatModifiers":{}
You'd put the "MaxHealthModifier":1.0, inside the brackets of that general header in your file.
"VampireStatModifiers": { "MaxHealthModifier": 1.0, "PhysicalPowerModifier": 1.0, "SpellPowerModifier": 1.0, "ResourcePowerModifier": 1.0, "DamageReceivedModifier": 1.0 }, "UnitStatModifiers_Global": { "MaxHealthModifier": 1, "PowerModifier": 1 }, "UnitStatModifiers_VBlood": { "MaxHealthModifier": 1, "PowerModifier": 1, "LevelIncrease": 0 },

(unsure of how much this unlocks in the new version, as i haven't tested EVERY item yet, but each number SHOULD be tiers 1 2 and 3 crafting research)

"UnlockedResearchs": [ -495424062, -1292809886, -1262194203 ],


These are the ones I've tested and know work when added to the standard ServerGameSettings.json for your server. You can adjust the number on the right of each setting to adjust how much similar to the slider bars in game.

Heres to hoping they add the UI back to the game so it's easier on less tech savvy players. Hope this is helpful.

Can I do this for a private server not like the dedicated server host? I just want to be sure.
Last edited by Big Brother Max; May 8, 2024 @ 3:38pm
Xiuhdracul May 8, 2024 @ 3:52pm 
Originally posted by Big Brother Max:
Originally posted by Xiuhdracul:
Specifically the one you're looking for is

"BloodDrainModifier": 1.0,

A whole bunch of settings were removed from the UI for server creation.
I've tested several, not all all work, when importing to the config files of 1.0
Here's what does work.


C:\Users\{computername}\AppData\LocalLow\Stunlock Studios\VRising\CloudSaves\Steam{ID}\v3\{Server ID}
open ServerGameSettings.json in a text editor.

You can add the following settings and adjust them how you'd like.

"BloodDrainModifier": 1.0, "GarlicAreaStrengthModifier": 1.0, "HolyAreaStrengthModifier": 1.0, "SilverStrengthModifier": 1.0, "SunDamageModifier": 1.0, "DismantleResourceModifier": 1.0, "RepairCostModifier": 1.0, "Death_DurabilityFactorLoss": 1.0, "Death_DurabilityLossFactorAsResources": 1.0,

The following settings needs to be put inside the brackets for their main setting. So for example there is a setting in the json file that is "VampireStatModifiers":{}
You'd put the "MaxHealthModifier":1.0, inside the brackets of that general header in your file.
"VampireStatModifiers": { "MaxHealthModifier": 1.0, "PhysicalPowerModifier": 1.0, "SpellPowerModifier": 1.0, "ResourcePowerModifier": 1.0, "DamageReceivedModifier": 1.0 }, "UnitStatModifiers_Global": { "MaxHealthModifier": 1, "PowerModifier": 1 }, "UnitStatModifiers_VBlood": { "MaxHealthModifier": 1, "PowerModifier": 1, "LevelIncrease": 0 },

(unsure of how much this unlocks in the new version, as i haven't tested EVERY item yet, but each number SHOULD be tiers 1 2 and 3 crafting research)

"UnlockedResearchs": [ -495424062, -1292809886, -1262194203 ],


These are the ones I've tested and know work when added to the standard ServerGameSettings.json for your server. You can adjust the number on the right of each setting to adjust how much similar to the slider bars in game.

Heres to hoping they add the UI back to the game so it's easier on less tech savvy players. Hope this is helpful.

Can I do this for a private server not like the dedicated server host? I just want to be sure.
You can do it on private server, and the dedicated server either one. As long as you're the host of the private server you're good.
Big Brother Max May 8, 2024 @ 3:53pm 
Originally posted by Xiuhdracul:
Originally posted by Big Brother Max:

Can I do this for a private server not like the dedicated server host? I just want to be sure.
You can do it on private server, and the dedicated server either one. As long as you're the host of the private server you're good.

Solid thanks!
Rango May 8, 2024 @ 3:53pm 
heyho, any ideas how to put difficulty on hard?
Big Brother Max May 8, 2024 @ 3:58pm 
Originally posted by Xiuhdracul:
Originally posted by Big Brother Max:

Can I do this for a private server not like the dedicated server host? I just want to be sure.
You can do it on private server, and the dedicated server either one. As long as you're the host of the private server you're good.

One last question for resource dismantle mod is it 1.0 is 100% refund is that default now and would blood drain mod .25 would reduce the rate at which monster blood drains or increase it? Sometimes stats in this game are backwards.

Also I tried to add this and its corrupted my save!? Did I mess up?

I just added this:

"BloodDrainModifier": 1.0,
"DismantleResourceModifier": 1.0,
"RepairCostModifier": 1.0,
"Death_DurabilityFactorLoss": 1.0,
"Death_DurabilityLossFactorAsResources": 1.0,
Last edited by Big Brother Max; May 8, 2024 @ 4:08pm
Big Brother Max May 8, 2024 @ 4:14pm 
Originally posted by Big Brother Max:
Originally posted by Xiuhdracul:
You can do it on private server, and the dedicated server either one. As long as you're the host of the private server you're good.

One last question for resource dismantle mod is it 1.0 is 100% refund is that default now and would blood drain mod .25 would reduce the rate at which monster blood drains or increase it? Sometimes stats in this game are backwards.

Also I tried to add this and its corrupted my save!? Did I mess up?

I just added this:

"BloodDrainModifier": 1.0,
"DismantleResourceModifier": 1.0,
"RepairCostModifier": 1.0,
"Death_DurabilityFactorLoss": 1.0,
"Death_DurabilityLossFactorAsResources": 1.0,

Fixed forgot the comma at the end XD
Xiuhdracul May 8, 2024 @ 5:29pm 
Originally posted by Big Brother Max:
Originally posted by Xiuhdracul:
You can do it on private server, and the dedicated server either one. As long as you're the host of the private server you're good.

One last question for resource dismantle mod is it 1.0 is 100% refund is that default now and would blood drain mod .25 would reduce the rate at which monster blood drains or increase it? Sometimes stats in this game are backwards.

Also I tried to add this and its corrupted my save!? Did I mess up?

I just added this:

"BloodDrainModifier": 1.0,
"DismantleResourceModifier": 1.0,
"RepairCostModifier": 1.0,
"Death_DurabilityFactorLoss": 1.0,
"Death_DurabilityLossFactorAsResources": 1.0,
So 1 is the default amount for using the devourer mimic box, increasing it multiplies the amount you gain, so making it 2 would make it give twice the amount as standard.

Blood Drain Modifier, the lower the number, all the way down to 0 makes it drain less, higher number drains more.

Death Durability Loss is specifically PVP durability loss when dying in PVP.
Big Brother Max May 8, 2024 @ 5:31pm 
Originally posted by Xiuhdracul:
Originally posted by Big Brother Max:

One last question for resource dismantle mod is it 1.0 is 100% refund is that default now and would blood drain mod .25 would reduce the rate at which monster blood drains or increase it? Sometimes stats in this game are backwards.

Also I tried to add this and its corrupted my save!? Did I mess up?

I just added this:

"BloodDrainModifier": 1.0,
"DismantleResourceModifier": 1.0,
"RepairCostModifier": 1.0,
"Death_DurabilityFactorLoss": 1.0,
"Death_DurabilityLossFactorAsResources": 1.0,
So 1 is the default amount for using the devourer mimic box, increasing it multiplies the amount you gain, so making it 2 would make it give twice the amount as standard.

Blood Drain Modifier, the lower the number, all the way down to 0 makes it drain less, higher number drains more.

Death Durability Loss is specifically PVP durability loss when dying in PVP.
Thx king
Big Brother Max May 8, 2024 @ 11:02pm 
Originally posted by Xiuhdracul:
Originally posted by Big Brother Max:

One last question for resource dismantle mod is it 1.0 is 100% refund is that default now and would blood drain mod .25 would reduce the rate at which monster blood drains or increase it? Sometimes stats in this game are backwards.

Also I tried to add this and its corrupted my save!? Did I mess up?

I just added this:

"BloodDrainModifier": 1.0,
"DismantleResourceModifier": 1.0,
"RepairCostModifier": 1.0,
"Death_DurabilityFactorLoss": 1.0,
"Death_DurabilityLossFactorAsResources": 1.0,
So 1 is the default amount for using the devourer mimic box, increasing it multiplies the amount you gain, so making it 2 would make it give twice the amount as standard.

Blood Drain Modifier, the lower the number, all the way down to 0 makes it drain less, higher number drains more.

Death Durability Loss is specifically PVP durability loss when dying in PVP.
Hay last last question. Do you know if you can raise the limit of castle floor tiles above 800? like is that a hard coded brick your server limit or can I just put 2k or 10k?
Big Brother Max May 9, 2024 @ 10:54am 
Originally posted by Xiuhdracul:
Originally posted by Big Brother Max:

One last question for resource dismantle mod is it 1.0 is 100% refund is that default now and would blood drain mod .25 would reduce the rate at which monster blood drains or increase it? Sometimes stats in this game are backwards.

Also I tried to add this and its corrupted my save!? Did I mess up?

I just added this:

"BloodDrainModifier": 1.0,
"DismantleResourceModifier": 1.0,
"RepairCostModifier": 1.0,
"Death_DurabilityFactorLoss": 1.0,
"Death_DurabilityLossFactorAsResources": 1.0,
So 1 is the default amount for using the devourer mimic box, increasing it multiplies the amount you gain, so making it 2 would make it give twice the amount as standard.

Blood Drain Modifier, the lower the number, all the way down to 0 makes it drain less, higher number drains more.

Death Durability Loss is specifically PVP durability loss when dying in PVP.

Also did u figure out how to reduce the time it takes for servants to come back from missions on private servers or is that no longer implemented?
The Spoon God May 9, 2024 @ 11:02am 
Originally posted by Xiuhdracul:
Specifically the one you're looking for is

"BloodDrainModifier": 1.0,

A whole bunch of settings were removed from the UI for server creation.
I've tested several, not all all work, when importing to the config files of 1.0
Here's what does work.


C:\Users\{computername}\AppData\LocalLow\Stunlock Studios\VRising\CloudSaves\Steam{ID}\v3\{Server ID}
open ServerGameSettings.json in a text editor.

You can add the following settings and adjust them how you'd like.

"BloodDrainModifier": 1.0, "GarlicAreaStrengthModifier": 1.0, "HolyAreaStrengthModifier": 1.0, "SilverStrengthModifier": 1.0, "SunDamageModifier": 1.0, "DismantleResourceModifier": 1.0, "RepairCostModifier": 1.0, "Death_DurabilityFactorLoss": 1.0, "Death_DurabilityLossFactorAsResources": 1.0,

The following settings needs to be put inside the brackets for their main setting. So for example there is a setting in the json file that is "VampireStatModifiers":{}
You'd put the "MaxHealthModifier":1.0, inside the brackets of that general header in your file.
"VampireStatModifiers": { "MaxHealthModifier": 1.0, "PhysicalPowerModifier": 1.0, "SpellPowerModifier": 1.0, "ResourcePowerModifier": 1.0, "DamageReceivedModifier": 1.0 }, "UnitStatModifiers_Global": { "MaxHealthModifier": 1, "PowerModifier": 1 }, "UnitStatModifiers_VBlood": { "MaxHealthModifier": 1, "PowerModifier": 1, "LevelIncrease": 0 },

(unsure of how much this unlocks in the new version, as i haven't tested EVERY item yet, but each number SHOULD be tiers 1 2 and 3 crafting research)

"UnlockedResearchs": [ -495424062, -1292809886, -1262194203 ],


These are the ones I've tested and know work when added to the standard ServerGameSettings.json for your server. You can adjust the number on the right of each setting to adjust how much similar to the slider bars in game.

Heres to hoping they add the UI back to the game so it's easier on less tech savvy players. Hope this is helpful.

Cheers, chief. I just made a discussion a moment ago about this and refreshed and came across this. So I can just copy paste those and add them to my file and then edit as needed?
Big Brother Max May 9, 2024 @ 11:24am 
Originally posted by The Spoon God:
Originally posted by Xiuhdracul:
Specifically the one you're looking for is

"BloodDrainModifier": 1.0,

A whole bunch of settings were removed from the UI for server creation.
I've tested several, not all all work, when importing to the config files of 1.0
Here's what does work.


C:\Users\{computername}\AppData\LocalLow\Stunlock Studios\VRising\CloudSaves\Steam{ID}\v3\{Server ID}
open ServerGameSettings.json in a text editor.

You can add the following settings and adjust them how you'd like.

"BloodDrainModifier": 1.0, "GarlicAreaStrengthModifier": 1.0, "HolyAreaStrengthModifier": 1.0, "SilverStrengthModifier": 1.0, "SunDamageModifier": 1.0, "DismantleResourceModifier": 1.0, "RepairCostModifier": 1.0, "Death_DurabilityFactorLoss": 1.0, "Death_DurabilityLossFactorAsResources": 1.0,

The following settings needs to be put inside the brackets for their main setting. So for example there is a setting in the json file that is "VampireStatModifiers":{}
You'd put the "MaxHealthModifier":1.0, inside the brackets of that general header in your file.
"VampireStatModifiers": { "MaxHealthModifier": 1.0, "PhysicalPowerModifier": 1.0, "SpellPowerModifier": 1.0, "ResourcePowerModifier": 1.0, "DamageReceivedModifier": 1.0 }, "UnitStatModifiers_Global": { "MaxHealthModifier": 1, "PowerModifier": 1 }, "UnitStatModifiers_VBlood": { "MaxHealthModifier": 1, "PowerModifier": 1, "LevelIncrease": 0 },

(unsure of how much this unlocks in the new version, as i haven't tested EVERY item yet, but each number SHOULD be tiers 1 2 and 3 crafting research)

"UnlockedResearchs": [ -495424062, -1292809886, -1262194203 ],


These are the ones I've tested and know work when added to the standard ServerGameSettings.json for your server. You can adjust the number on the right of each setting to adjust how much similar to the slider bars in game.

Heres to hoping they add the UI back to the game so it's easier on less tech savvy players. Hope this is helpful.

Cheers, chief. I just made a discussion a moment ago about this and refreshed and came across this. So I can just copy paste those and add them to my file and then edit as needed?

Worked for me
SyberFang May 10, 2024 @ 10:25am 
What do I add to give the V-Bloods their Brutal Attack patterns?
Antares May 11, 2024 @ 9:23am 
@Xiuhdracul thanks for the info!

By any chance anyone knows where to put server settings like item stacks, drop rate and ability to teleport items? In v1 it was in the main JSON object,
{ ... "TeleportBoundItems": true, "InventoryStacksModifier": 10.0, "DropTableModifier_General": 2.0, ... }
I tried putting it in the main object, like this, but it didn't work...
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Date Posted: May 8, 2024 @ 2:37pm
Posts: 26