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Difficulty Settings
Players may now select between three main difficulties when starting a server that modifies the power of enemies as well as how deadly environmental effects are. These difficulties are Relaxed, Normal, and Brutal.
Relaxed
For those that favor exploration, building, and more relaxed combat.
Units deal 25% less damage
V Bloods deal 40% less damage
V Bloods have 20% reduced maximum health
Blood drain reduced by 25%
Sun is less deadly
Normal
An experience focused on exploration, building, and challenging combat.
These are standard settings.
Brutal
Face devastating challenges in a world with evolved adversaries.
Recommended for seasoned veterans.
V Bloods have additional abilities and modified combat behaviors
V Bloods have +3 Levels
V Bloods deal 70% more damage
V Bloods have 25% increased maximum health
Units deal 40% more damage
Loot drops are increased by 25%
Durability loss is reduced by 50%
The only other major factor here is how you feel about the length of boss fights, but it'll take some concrete experience ingame to figure that out.