V Rising

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Weapon switching
Switching weapons in combat to chain skills of different weapons is an awesome mechanic but it gets more difficult with any weapon you add to your rotation while it is brutally effective for those who can do it flawlessly to a point were it become no longer a competetion. I wonder if Stunlock could think of easing the keyboard acrobatics a little to make this game a bit more average joe friendly and i wonder how they will handle this for controller support.

Also with 1.0 we get even more weapons and even today people switch out their accessories as part of their skill rotation and we get 3 different armor sets with 1.0 at least so just thinking on that makes my hand hurt already.

Any news how they will handle that or will that just become the meta and we have to suck it up ?
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Showing 1-4 of 4 comments
Smug Kot Mar 27, 2024 @ 1:21pm 
Just change your keybind to fit the whole weapon switch thing. In reality you don't use all the weapons in a combat anyway.
Last edited by Smug Kot; Mar 27, 2024 @ 1:21pm
Yumeko Mar 27, 2024 @ 2:44pm 
Keep in mind only the arena players can play at this high level. We're gonna be a tiny tiny percentage of the total population in the game. So at least, there's not that many of us.

How weap swapping is, is not gonna change. U gotta make better keybinds for yourself.

At the same time it can feel brutal for newbies, to face a very competent arena skilled player, its also nice that theres alot of room to improve in. Makes it worthwhile to keep investing time into the game to get gud as there's alot of skill expression.

Controller hmm... I already play with unofficial support and you can see how it looks like
https://youtu.be/JR7RP1nhxIM

I predict sls official controller support will not be competitive in the slightest. I imagine im still gonna use my unofficial support.

Weap swapping is what makes this a good game to pvp in.
Last edited by Yumeko; Mar 27, 2024 @ 2:46pm
Smug Kot Mar 27, 2024 @ 6:10pm 
Originally posted by Hi im Royeen:
Keep in mind only the arena players can play at this high level. We're gonna be a tiny tiny percentage of the total population in the game. So at least, there's not that many of us.

How weap swapping is, is not gonna change. U gotta make better keybinds for yourself.

At the same time it can feel brutal for newbies, to face a very competent arena skilled player, its also nice that theres alot of room to improve in. Makes it worthwhile to keep investing time into the game to get gud as there's alot of skill expression.

Controller hmm... I already play with unofficial support and you can see how it looks like
https://youtu.be/JR7RP1nhxIM

I predict sls official controller support will not be competitive in the slightest. I imagine im still gonna use my unofficial support.

Weap swapping is what makes this a good game to pvp in.

Honestly theres more important things than heavy weapon swaping like leading/aiming your shots, spacing and your CDs. You can totally dominate with few weapons, and everything mostly lies into how to do "the combos"
Yumeko Mar 28, 2024 @ 4:05am 
You can do just fine without doing any cc into combo, depends on build. Against good players its less about combos and more about dps, as hard cc is harder to land.

The reason you dont want to suffice with a "few weapons" is to avoid the situation where a similar skilled player fights u with 7+ weapons, then it becomes really hard. Though even when fighting noobs, more weapons really helps in securing more kills, faster kills, easier escapes and more flexibility in handling situaitons.

But yes ofc being good at swapping doesnt mean anything if you dont understand how to use it well regarding what u mentioned such as cd management and timings.
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Date Posted: Mar 27, 2024 @ 1:04pm
Posts: 4